Archive for the ‘Computing’ Category

Weekly News Roundup (5 October 2014)

Sunday, October 5th, 2014

Welcome to another WNR. Another fairly short one this week, as the news was thinner than the too-thin aluminium that Apple used for the iPhone 6 Plus, apparently. This WNR doesn’t bend though (might fold, break, snap, but definitely doesn’t bend).

Let’s get going!

Copyright

The developers behind DRM-free gaming platform GoG and The Witcher series have once again reiterated their hatred of all things DRM related. If this wasn’t the 28th time they’ve mentioned this, and if I hadn’t already written the same news story eight times, it might have been an interesting news story to write. But at this point I think it’s almost a lie to call this “news” (“olds”?). Slightly less repetitive was the developer’s views on downloadable content. They’re not 100% against it per se, but they do believe that gamers shouldn’t be forced to pay for a DLC that is only “one-thousandth of the whole game”. Take note EA!

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Blu-ray Player

Blu-ray players are not as popular as game consoles for streaming Netflix. Not as responsive or as easy to use?

New research shows that nearly half of U.S. broadband households are using their game console as their main connected CE device, with many consuming more than 10 hours of non-gaming content each week on these devices. I guess I would fall into the more atypical household where I *only* use my game console for non gaming related tasks (more than 20 hours per week), since after a hard day’s work, I just don’t have the energy to even think about playing games (watching Netflix in a semi-vegetative state, however …).

Interestingly (or not), the survey of 10,000 U.S. households found that the Xbox platform was still more popular than PlayStation – 35% compared to 27%. The Wii was up there too with 35%. Blu-ray players, on the other hand, are not being used as much as game consoles, with only 9% of households using these as their primary device. Smart TV lags behind game consoles as well. I think the poor responsiveness, lack of app updates on Smart TVs and Blu-ray player for app such as Netflix is why these devices aren’t being used more – a missed opportunity by the CE manufacturers, if there ever was one. Smart TVs, in particular, have been largely a disappointment, considering how much easier it should be to just turn on the TV, press a button to access Netflix, as opposed to using a game console that often doesn’t even have a dedicated remote control. A lack of a common app platform on TVs and Blu-ray players, which makes making/updating apps for each and every device a time consuming exercise, is probably why the equivalent apps on these devices are so poor in quality, performance and features compared to say the PS3’s Netflix app (that and the low capability processors found in these devices, compared to the powerhouse that is a game console).

Coincidentally, another study was released this week suggesting that game console Netflix usage is actually down, compared to standalone media players and smart TVs. The survey says that 28% of users now use devices like the Roku and Chromecast for their Netflix streaming needs in the living room, which is double what is was in 2013. Smart TVs usage is at 28% as well (up from 20%), leaving video console usage, while still top, at the reduced usage of 43%.

Crouching Tiger, Hidden Dragon: The Green Legend

The ‘Crouching Tiger’ sequel will be available on Netflix and in the cinemas at the same time … cinema chains are not pleased

No matter which device you watch it on, one movie that many of these households will definitely be watching via Netflix next year will be the sequel to the Oscar winning ‘Crouching Tiger, Hidden Dragon’, which will air exclusively on Netflix at the same time as the movie’s theatrical/IMAX debut. The reason for the Netflix exclusivity is because Netflix are one of the producers of the film – a Netflix original movie, if you will. This might just be the highest profile movie to have SVOD release window coincide with its theatrical run, and it hasn’t gone unnoticed by U.S. cinema chains, most of which (Regal, Cinemark and AMC) have vowed to not screen the film in their theaters.

The chains have simply dismissed the movie as a “made for video” one, and they have cited this as the main reason why they won’t air it. But based on history, we know cinemas are notoriously sensitive to their exclusivity window, and are willing to do everything to protect it, including boycotting a potentially popular film. Even when all powerful Hollywood studios attempted to shorten the exclusivity window by a couple of weeks in order to bring forward the digital/disc release window and to fight piracy, the chains retaliated quite swiftly (even though the last few week bring in very few cinema patrons) and Hollywood eventually backed down. So Netflix’s recent move, which also includes signing up Adam Sandler on a four film deal, is sure to keep theater execs up at night, even if they don’t want to admit it.

Personally, I’m looking forward to Crouching Tiger Part II. Not so much the Adam Sandler films. Let’s hope they’re more ‘The Wedding Singer’ and ‘Punch-Drunk Love’ than almost every other film (although I liked ‘Click’ and ’50 First Dates’).

Chances are, the films that Netflix will be producing will also be made available in 4K to help Netflix promotes its nascent 4K service. So it’s good news that the licensing terms for Netflix’s choice of 4K codec, HEVC, has been announced and it’s actually better than the one for the current industry standard H.264. The MPEG LA has decided against charging any fees for the codec’s use on videos streamed over the Internet or sold on Blu-ray disc, which will surely help HEVC gain further industry acceptance. Products that can encode or decode HEVC will be charged at a rate of 20 cents per product, with the first 100,000 units per year free of charge. Yeah, you know it’s a slow news week when licensing terms and fees become a subject of discourse.

Gaming

Windows Product Family

One Windows, many devices

Not that much happening in gaming (or anything else, really), except the somewhat surprising announcement of Windows 10 (skipping Windows 9 entirely … perhaps it was considered too confusing due to existence of Windows 95/98 (hopefully not on any actual in-use computers) and what it will mean for gaming on the Xbox platform. The unified approach, which didn’t really work with Windows 8 (okay for tablets, horrible for desktops), will be kicked up a notch by trying to unify not only desktops and laptops with smartphones and tablets, but also the Xbox One game console as well. Games made for Windows 10 could be made to be compatible across every Windows device, from 4″ phones all the way to 80″ TVs connected to the Xbox One.

I seriously doubt we’ll see “proper” Xbox One games also being playable on Windows PCs, due to the huge differences in architecture and differences in optimisation techniques between Xbox One and Windows games. So it will be more things like apps or perhaps even MMOs, that will have universal Windows support. At the very least, it’s something Microsoft can say they have that Sony cannot really compete, since Sony don’t make their own smartphone/tablet and computing OS. Sony can adopt Android as their own though, and port support for certain Android apps to the PS4.

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And that’s all we have this week. See you next time!

Weekly News Roundup (28 September 2014)

Sunday, September 28th, 2014

A lot of Linux “bashing” this week, as a Bash bug (one old enough to be able to vote) is causing mayhem for admins all around the world. There’s been a lot of misinformation floating around, mostly being distributed by the mass media, so I thought I would spend a bit of time trying to clear a few things up.

Bash Shellshock Bug

The Bash “Shellshock” bug in action

So what is Bash? It’s a shell for Unix/Linux based systems (including OS X). What is a shell? A shell is a command processor, basically something that lets you do everything from listing files and directories, to running programs and piping outputs from them to other programs, to running scripts. When you see hackers in unrealistic Hollywood movies, they’re usually typing a bunch of commands on a black screen with white/green text – then they’re typing on an (most likely made up) shell (with an extremely large font). So just to make it clear, the bug is not called Bash. Bash is the software that has the bug. The bug itself has been called the Bash bug (which I think is where the confusion comes from), although many are calling it by the rather catchy name of Shellshock.

So what is the Shellshock bug? It’s basically a rather silly bug that allows instructions to execute commands to be added to environment variables. It turns a fairly innocuous function that doesn’t really do much into one that can basically do everything.

So instead of running a command which simply set the variable “MyName = Sean”, hackers can instead set the value of the variable “MyName” to be “Sean” plus some command to execute. So instead “MyName = Sean”, they can do “”MyName = Sean; Plus run commands that sends all the password and credit card data on this server to the hacker’s server and then delete all the files on this server”, and this stupid bug will actually allow all of the latter instructions to be executed.

On the surface, a shell bug might not be all that damaging – one would have to already have gained access to the system before you can access the shell. The problem is that many internet-facing parts of a server that runs Bash, including the parts that render web pages and scripts, call upon shells like Bash to perform certain actions, including setting environment variables. This means that, with only a little bit of knowledge, one can potentially execute almost any program on a vulnerable server, programs that could allow the hacker to delete files, steal information, or just about anything really.

So why is this bug so serious? For starters, 60% of all web servers have the bug – a much higher rate than the Heartbleed bug because Bash is more integral to these servers – it’s such a basic part of the system, and such an old part of it, that nobody though it could possibly be buggy … until now. It also appears that OS X is vulnerable, although most OS X installs are not configured to allow attacks from outside. Most worryingly, it’s not just web servers that can be affected – any device running some version of Linux and has Internet access *could be* affected, including smartphones, routers, even things like Blu-ray players and in-car entertainment systems. Many of these Internet-of-things devices are also difficult/impossible to update in order to fix the vulnerability, and as there are so many of these devices and so many versions of them, even the manufacturers (if they still exist) probably won’t know which devices/versions are/aren’t vulnerable. To make matters worse, the first set of patches that went out to various server versions were incomplete, giving admins a false sense of security if they didn’t notice that there were subsequent updates.

So basically, it’s a bug that’s very commonly found, easy to exploit, can potentially do a huge amount of damage and hard to fix for some devices – so yep, very serious.

So why is this bug not as serious as some in the media are reporting it to be? While there are probably billions of devices that run some variant of Unix/Linux, not all of them include Bash. Embedded devices such as routers prefer the lightweight BusyBox, which uses ash and not Bash, for example. So luckily iOS*, Android* and a lot of devices aren’t vulnerable to the bug, but that still leaves maybe a few hundred millions devices that are still vulnerable. But even if these devices are vulnerable, it takes a combination of different things (web accessible script that uses Bash to change environment variables) for something malicious to be done, and so while a few hundred million devices may have this bug, a much smaller number can actually be exploited successfully.

* Rooted devices that may have had Bash installed, may be vulnerable.

Hope that clears up a few things. Sorry for spending so much time on this, but it’s not as if I have a lot of other things to write about this week, as you’ll find out below.

Copyright

A follow-up to a story from a few weeks ago (edit: it was actually last week … jeez, I have no sense of time these days), Google has hit back in the war (of open letters) between itself and Rupert Murdoch’s News Corp. News Corp labeled the search engine a “platform for piracy”, and Google has now hit back with its own open letter titled Dear Rupert and cites all of the company’s herculean efforts in fighting the piracy problem (222 million web pages removed from Google’s indexes, for example). It’s almost a line-by-line debunking of all the claims made in the now infamous News Corp letter, well worth a read if you want Google’s take on the whole “is Google taking over the world a good thing or not” debate.

High Definition

I probably watch more Netflix than the average person, mainly because I like having certain shows on in the background while I’m working on the computer at home (yes it’s distracting, but in a good way!). I’ve already streamed through The Office twice this way, and I’m currently doing The Fresh Prince of Bel-Air via Mexican Netflix (as they have all the seasons). So the news that the average Netflix subscriber now watches 1.5 hours of content every day didn’t really strike me as surprising – I watch that much between lunch and afternoon tea.

Three Fugitives Poster

You too can influence how Netflix decides what movies to add to their library (Not Intended to Be a Factual Statement)

But if you actually analyse what people are actually watching, I think you’ll find it’s more The Nanny, than The Wolf of Wall Street or any other high profile movie releases. This is because most top movies are simply not available on Netflix. New research shows that only 16% of popular and acclaimed films are actually on Netflix at the moment, compared to 94% on sell-through platforms like iTunes.

The latter, 94%, has been used by the MPAA to suggest that availability is not a huge issue when it comes to causes for piracy, but in reality, it’s the former 16% that may still be fueling the desire to download. It would be interesting to see what the piracy rate is for movies that do make it to Netflix, compared to movies that have never been on the platform – surely this should provide us with more valuable insight than simply saying “94%”.

Speaking of Netflix, I may have found a way to influence how Netflix decides which flicks to add to their library. For the past few months, whenever I have the time, I’ve been doing a search on Netflix for the delightful Martin Short, Nick Nolte comedy Three Fugitives. I know it isn’t there, but I’m searching for it anyway in the hope that the data boffins at Netflix spots the numerous searches being made for the movie and something gets done. And it’s worked! The movie will be available to stream in early October, thanks to my efforts and my efforts only I can only assume (as I must be the only one to be searching for this movie on Netflix, or the Internet in general). A similar thing happened with Harry and the Hendersons, which I had been furious searching for in the preceding months, and finally watched again on Mexican (or was that Canadian) Netflix this month. So get busy and start searching (obviously a trick that works better for titles that has little commercial value, then say searching for ‘Guardians of the Galaxy’).

Please note that the above advice contains zero scientific or logical merit, and is solely based on the flimsiest of empirical evidence, if you can even call it that.

Gaming

And finally in gaming (and semi-copyright) news, Steam’s re-design of its web store now more prominently shows the DRM employed by the game (if any). A move that will surely be welcomed by gamers, tired of spending a sizable amount of money on a game, only to find it infected with DRM nonsense. A new notification is now shown on the right hand side of the game’s page, with a clear “warning: this is something that you probably won’t like” yellow background to make the DRM warning stand-out. Perhaps this will further discourage publishers from putting in bad DRM, because if we all start treating DRM just as something detrimental, such as a bad review or incompatibility problems, then maybe publishers will have less incentive to include them in the future.

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Alright, that’s it for this week. See you in seven!

Weekly News Roundup (15 June 2014)

Sunday, June 15th, 2014

Hello again. Hope you’ve had a pleasant week. I suppose I should mention the World Cup, but as I’m not a big fan of nationalistic, poorer-quality, FIFA mismanaged, money-spinning international football competitions (as opposed to club football), I don’t think I need to say too much about it. I’m sure you’ve been inundated with World Cup stuff from every media and online outlet, so you don’t need me to bang on about it as well.

As per usual (for the last few weeks, at least), let’s get through the stuff that wasn’t quite “newsy” enough. We start with MPAA suspending their lawsuit against Kim DotCom. While it sounds like good news for Mr DotCom et al, the MPAA are only suspending things pending the verdict in the criminal case against Megaupload and its operators, possibly awaiting a precedent to be set to make their jobs easier.

Netflix Verizon Error Message

Netflix shifts blame onto Verizon for poor streaming performance

In Netflix news, the streaming firm has ended their war of words (or error messages) against ISP Verizon over poor streaming speeds. Netflix blamed Verizon for poor connection speeds via error messages shown to subscribers, while Verizon blames Netflix and the way they’ve chosen to route traffic for the speed problems. Lawyers got involved, and Netflix backed down. But the little spat has caught the attention of the FCC, which is launching its own investigation into the matter.

In Gaming news, Microsoft’s Xbox One missteps could cost the company up to $1 billion in losses, according to analysts. Just goes to show that messing with DRM and forcing things on consumers can be very dangerous and costly. Microsoft and Nintendo’s woes of course benefits Sony, which has helped the company sell more consoles than Nintendo for the first time in 8 years. 8 years ago was when the original Wii was released, which then went on to become a big hit. The PS4 may not reach the same highs as the Wii (being not as much of a “casual gaming” console as the Wii), but it certainly looks to be the dominant force in this current generation of consoles (which includes the Xbox One and Wii U).

With these out of the way, let’s get started with the “real” news.

Copyright

Is Apple about to launch a copyright smack-down on apps that allow you to download music from streaming sites like YouTube and SoundCloud? That’s the theory according to MacRumors, and it may all be part of a big clean up of the App Store in time for the launch of iOS 8, later this year.

Apple App Store Icon

Apple cleaning up the App Store for iOS 8?

Other apps targeted are those that produce excessive notifications or annoyingly posts to social media, in order for self promotion. In other words, it’s about crushing Candy Crush. Another type of app in the firing line are those that provide in-game rewards for looking at ads and other slightly dishonest practices.

Those more cynical will point to the fact that Apple now actively promotes their own music listening apps, like iTunes Radio, when users search for “music download” on the App Store. Isn’t this the kind of thing that got Google in trouble? I’m not so sure these latest changes is evidence of this kind of slightly anti-competitive behavior, but it always struck me as a huge conflict of interest when a company is competing with its own customers in the same marketplace (that this company owns and operates). Whether it’s Google competing with other websites in the search results, or Apple’s stuff competing with other apps on the App Store.

Speaking of competition, Steam may be getting a new PC competitor in the form of GOG Galaxy. From GOG, the game publisher known for proudly carrying the DRM-free banner, GOG Galaxy will keep to the company’s DRM-free philosophies by producing a Steam-like platform, minus the DRM restrictions.

This means that the platform itself is entirely optional, unlike Steam, and that no online activation of authentication is required. Offline play, is of course, supported without restrictions. In exchange for opting for GOG Galaxy, gamers will have access to Steam like features, including automatic game updates, achievements, and online social features.

Gaming

Ubisoft Logo

Ubisoft looking out for numero uno by not releasing completed Wii U game

You know it’s bad for the Wii U when Ubisoft, one of the biggest backers of Nintendo’s console, is withholding releasing a fully completed game for the console because there’s just not enough people that own it.

While it seems a bit counter intuitive to spend all that money making a game and then not release it, Ubisoft says the cost of marketing a new game is an additional cost that cannot be justified right now due to the Wii U’s small install base.

But if things don’t improve, the unnamed game and several other titles in development may never see the light of day on the Wii U, and instead, may be ported to other platforms.

The problem is that without games, the Wii U will find it very difficult to take off. But without the Wii U being in enough people’s homes, third party developers like Ubisoft will find it very hard to justify the economics of it all. It’s the classic chicken or the egg situation (egg is the answer, by the way).

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I think that’s it. See you again next week.

Weekly News Roundup (8 June 2014)

Sunday, June 8th, 2014

Hello again. Hope you’ve had a good and productive week. Or just a good one, as being productive is way overrated. Speaking of productivity, I enjoyed writing last week’s “the news that wasn’t” section, where I went through the news stories that didn’t quite make it into a fully fledged write-up, and I think I’ll make that a regular feature from now on.

We start with the news that Pirate Bay co-founder Peter Sunde has been arrested in Sweden to serve out his outstanding copyright violation sentence. Sunde has been on the run for two years since the original sentence was handed down, and was finally caught in the southern Swedish county of Skane. He now has to serve his 8 month sentence.

Skipping to the world of video streaming, Netflix has now enabled HTML5 streaming on Safari in the just announced OS X Yosemite beta. This means that users of the still being tested OS X version can now stream Netflix in their Safari browsers without the need for a third-party plug-in. With playback completely integrated into the browser and the operating system, Apple says this will mean increased battery efficiency, up to two extra hours of streaming content in some cases.

Finally, we have two Xbox One related stories (in addition to the one we cover in detail below). With Xbox One dropping Kinect as a mandatory requirement, ironically, the PC now gets official Kinect 2.0 support. But before you get yourself ready for a bit of PC motion gaming, or dream about controlling Windows 8.1 Minority Report style, the $199 Kinect 2.0 kit would only be for developers seeking to make games and apps for the Xbox One. Another release that is a bit more useful for the average user is the official release of PC drivers for the Xbox One controller. Users can now connect their controller via a micro USB cable and play any PC games that already has official support for the Xbox 360 controller.

Now on to the main attraction …

Copyright

Are you breaking the law if you watch a pirated stream online? Most people don’t seem that bothered with the answer to this particular question, choosing to watch pirated shows online regardless. Some do hold the believe that streaming is less illegal than downloading, or not illegal at all. And you know what, it seem they’re right! Streaming is not copyright infringement.

A EU court ruling has confirmed that streaming isn’t the same as copying, mainly because technically, a copy isn’t made at all when you stream something online. The cached content, or temporary copy, is specifically exempt from existing EU copyright laws and so users are not breaking any laws, even if they’re watching that particularly distressing scene in an recent episode of Game of Thrones (urgh … so harsh).

What is still very much illegal is offering those streams in the first place, so don’t even think about it!

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Netflix

Netflix and other legal services helping to reshape how young people feel about piracy?

Just last week, Spotify mentioned that music piracy rates in Sweden has dropped significantly thanks to services like Spotify. And this week, data released by the Lund University (with help from The Pirate Bay) backs up their assertions and directly credits services like Spotify for helping change the trend.

Most notably, 1 in 3 young Swedes say they’ve never even bothered to do any file sharing, and the researchers credit the changing attitudes of young people to new legal services like Spotify and Netflix. With the survey finding that fewer people are concerned about the legal ramifications of piracy than ever before, it definitely seems like viable legal alternatives, and not legal sanctions, seems to be the more effective in changing the habits of young Internet users.

Which again flies in the face of the assertions made by Australian royalty collection organisation APRA AMCOS last week that legal alternatives are ineffective in stopping piracy. Rights holder groups in Australia are currently pushing the government to introduce new harsher laws and new punishment and censorship regimes, so anything to discredit the effect of industry based solutions like Spotify (but no Netflix in Australia, yet) would be welcomed at this time.

Gaming

Xbox One Forza 5

Xbox One gets 10% GPU lift from removing Kinect

It seems Microsoft’s decision to dump Kinect 2.0 from being a mandatory part of the Xbox One has paid dividends for the company, not just on the price battle front with the PS4. By removing Kinect 2.0 from being an integral part of the Xbox One operating system, GPU power reserved for the motion gaming system can now be accessed by developers to boost gaming performance, by as much as 10%.

So much for Microsoft’s previous claims that Kinect 2.0 has its own resources and that is won’t negatively impact on system performance. Yet all this time, Kinect 2.0 was at the same time both costing Microsoft precious U.S. market share by making the Xbox One $100 more expensive than the PS4, and also robbing it of crucial system resources.

Microsoft’s Major Nelson, aka Larry Hryb, was keen to point out that the extra performance doesn’t just come from unplugging Kinect – developers have to add code to their games in order access the new found reserves, so don’t all rush to unplug that Kinect camera you probably never use and expect instant miracles.

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That’s it for this week. Talk to you again soon.

Weekly News Roundup (28 July 2013)

Sunday, July 28th, 2013

Well here’s a badly kept secret: introducing Digital Digest’s new sister site, streambly. streambly is an Australian based website dedicated to all things streaming. It features the latest news on the world of video, audio and game streaming, and also features how-to guides on how to get the best out of legal streaming options. I say it’s not a well kept secret because I’ve already linked to it here a couple of times, but only just remembered that I haven’t actually bothered to introduce it. Well, consider it introduced!

Which is just as well, as there are quite a few streaming related news in this week’s WNR.

CopyrightHere’s an idea: instead of getting lobbyists to write copyright laws, why not let the people that will be most affected by the laws to write them? That’s exactly what’s happening in Finland, with the country’s first crowdsourced copyright bill now submitted for review, and a potential vote in their parliament in early 2014.

More than a thousand people have helped to write and vote on the various provisions in this draft bill, and volunteer lawyers have gone over every inch of the document to ensure it complies with existing Finnish and EU regulations. And with 50,000 people publicly backing the proposed legislation, under Finnish law, the parliament will now have to vote on it.

While Finland isn’t exactly the center of the world when it comes to copyright law, those that have been reading this feature might remember a story involving a 9 year-old girl and her Winnie the Pooh laptop, seized during a police search of her home. Yep, that was in Finland, in the country where downloading a MP3 is felony in the same category as manslaughter and violent rioting. No surprise then that the current copyright laws introduced in 2006 were written with the “help” of the copyright lobby.

But these new proposed laws, dubbed the Common Sense in Copyright Act, will help to restore the balance by finally giving the people a say in the matter, not just industry interests. Of course, the new laws have to be voted in first, which will probably take place in early 2014. At that time, we’ll find out just how many Finnish politicians are in the pockets of the copyright lobby.

IPREDator

iPredator becoming the prey of financial providers, including PayPal, who suspended iPredator’s account last week

Lobbying politicians is only part of the copyright lobby’s job description – lobbying private businesses is the other, including the financial providers that help piracy websites to pay their bills. And these providers may be launching their own war against piracy, with iPredator the latest victim. Only weeks after one of their main payment providers ceased support for the Pirate Bay linked VPN provider, this week, PayPal suspended iPredator’s account and froze its funds.

While no explanation has been given, the VPN service’s links to The Pirate Bay may have played a part in the banning; iPredator was launched by the same people that founded The Pirate Bay. iPredator allows people in countries where The Pirate Bay is blocked to continue accessing the site, and to download torrents anonymously.

Speaking to TorrentFreak, co-founder of The Pirate Bay and iPredator Peter Sunde says that a secret blacklist may exist, and that iPredator may have been put on it, according to one payment processor that Sunde talked to. If true, this may be further proof of the existence of a secret war against piracy, waged by commercial interests outside of the purview of the legal system.

High Definition

A trio of Netflix related news this week, two of them having to do with Android. You’ve probably heard of Google’s Chromecast device by now, the $35 device dubbed “Netflix on a stick” by some, even though it actually does a lot more (or a lot less, depending on how you look at it). Our sister site Streambly covers the story in more detail, but think of Chromecast as an easy way to get videos that stream on your Android tablet or smartphone (or in your Chrome browser) to stream on your TV.

Google Chromecast

This little $35 device might make a big splash, as Google gets into the media streamer business (sort of)

It does a lot more than being “Netflix on a stick” because it also supports YouTube, Google Play and mirrors whatever your Chrome browser (even the desktop/PC/Mac version) displays on your TV. And that’s just for now, and as soon as more developers add Chromecast support to their apps, the $35 device will seem even better value.

It does a lot less than being “Netflix on a stick” because, unlike other media streamers, you’ll still need a compatible Android device or a computer running Chrome in order to actually get Netflix to run. You can simply plug and play with a Roku, for example, but you’ll need to do a bit more work to get Netflix running via Chromecast.

While it’s not available in Australia, I’m eager to get my hands on one. For one, this could be the cheapest way yet to get Netflix up and working in Australia – with Chrome and the free Hola unblocker extension, you save money by not having to pay for a geo-unblocker, or a media streamer if you don’t have one already.

Chromecast definitely got most of the spotlight last week, but it wasn’t the only Android/Netflix announcement. For those wondering why Netflix quality sucks on tablets and to a lesser extent, on smartphones, it’s because the resolution is limited to a sucky 480p. The culprit, unsurprisingly, is DRM and the lack of support for it on these portable devices. But with the rollout of Android 4.3, 1080p Netflix playback is finally coming to Android.

The new Nexus 7 device will be the first tablet to support Netflix 1080p, but only because it’s the first and only 1080p Nexus tablet, and only Nexus devices will have access to 4.3 in the short term. As 4.3 rolls out to more 1080p tablets (and smartphones), more and more devices will start to support 1080p too.

Breaking Bad Promo

Breaking Bad is breaking onto Netflix UK and Ireland, with the final episodes available on a next-day basis

It doesn’t really surprise me that DRM has been what’s holding back HD Netflix playback, even the 720p kind, and the DRM requirement will have been one that’s been placed on Netflix by Hollywood. It’s the kind of shortsighted and paranoid thinking Hollywood is famous for, as if somehow enabling 720p Netflix playback on tablets will somehow cause a piracy pandemic. Somehow.

And lastly, UK viewers will be happy to learn that the final season of Breaking Bad will be coming to Netflix UK and Ireland within a day of the shows original airing in the US. It’s quite a coup for Netflix, considering how eagerly awaited the final few episodes of Breaking Bad is. No luck for Netflix users elsewhere though, not unless you get yourself a Netflix region selector service like Unblock-Us (hint, hint). Australian BB fans can of course head over to streambly where you can find helpful guides on how to sign up and use Netflix (and also get access to Netflix UK/Ireland), just in time for the August 12/13 debut of the final season.

OK, that’s enough cross promotion for this week. See you in seven.