Archive for the ‘Electronics’ Category

Weekly News Roundup (11 January 2015)

Sunday, January 11th, 2015

Another pretty quiet week as we slowly ramp up to normality in the coming weeks. Actually, quiet is probably the wrong word to use when the CES is on, but while there is sufficient quantity in news stories, much like the CES, the focus was mostly on a single subject: 4K.

Panasonic Ultra HD Blu-ray Player Prototype

This Ultra HD Blu-ray player looks like just any other Blu-ray player, but can play 4K Blu-ray discs

Which brings us to the week’s only notable story, of Panasonic’s demonstration of a 4K Blu-ray player prototype. It’s still a very early prototype, with the commercial version months away (probably closer to the end of 2015, than right now), so even this story is very much a non-story. What is slightly more interesting is the official name of the new 4K Blu-ray discs: Ultra HD Blu-ray. To be completely honest, I had kind of expected it to be called “Blu-ray 4K”, to follow the naming convention established by “Blu-ray 3D”, but using “Ultra HD” allows some room for expansion in case CE manufacturers can’t get the traction they want from 4K and move on to 8K or whatever.

So this was very much a CES dominated by 4K (just like last year’s), and proponents of physical discs will hope that UHDBD can take off and give discs a second-life. Because, based on the revenue stats from 2014, Blu-ray will need it. Revenue fell 8.7% compared to 2013, the first time revenue has fallen since the format’s inception. Of course, a lot of this is due to the lower average price of Blu-ray titles (so more discs sold, but at a lower average price, still equals a loss of revenue), and also largely dependent on the caliber of releases. It was notable that, despite being less than a year away from its commercial release, only Panasonic managed to bring a prototype Ultra HD Blu-ray player to CES this year … most of the 4K focus has been on digital and streaming options instead.

But I think discs still have a place, and especially for 4K, since the 15 Mbps required to stream a single 4K Netflix stream (which can only be considered to be “good” quality, not “theatrical” quality) may be too much for most non-fiber connected homes. Ultra HD Blu-ray discs, on the other hand, will be able to give 4K streams 3 or 4 times as much bandwidth so they can truly shine on even the biggest screens, which is what 4K is all about really. It’s like that old joke about sending TBs of data, and that sometimes carrier pigeons are the best choice in terms of throughput. So for 4K movies that may take up to 100GB of space, discs are still the best choice for now.

Speaking of Netflix, the company’s chief content officer Ted Sarandos wants to bring ‘The Interview’ to Netflix, after the film became Sony’s biggest digital release ever, grossing over $31 million after being purchased or rented 4.3 million times. It’s unknown whether Sony will bite, and how releasing straight to Netflix will impact on the studio’s relationship with pay TV operators, but it’s clear that ‘The Interview’ is new territory for all involved and could signal a new way to distribute movies in the future.

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That’s it for another really short WNR. Normal service to resume next week?

Weekly News Roundup (5 October 2014)

Sunday, October 5th, 2014

Welcome to another WNR. Another fairly short one this week, as the news was thinner than the too-thin aluminium that Apple used for the iPhone 6 Plus, apparently. This WNR doesn’t bend though (might fold, break, snap, but definitely doesn’t bend).

Let’s get going!

Copyright

The developers behind DRM-free gaming platform GoG and The Witcher series have once again reiterated their hatred of all things DRM related. If this wasn’t the 28th time they’ve mentioned this, and if I hadn’t already written the same news story eight times, it might have been an interesting news story to write. But at this point I think it’s almost a lie to call this “news” (“olds”?). Slightly less repetitive was the developer’s views on downloadable content. They’re not 100% against it per se, but they do believe that gamers shouldn’t be forced to pay for a DLC that is only “one-thousandth of the whole game”. Take note EA!

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Blu-ray Player

Blu-ray players are not as popular as game consoles for streaming Netflix. Not as responsive or as easy to use?

New research shows that nearly half of U.S. broadband households are using their game console as their main connected CE device, with many consuming more than 10 hours of non-gaming content each week on these devices. I guess I would fall into the more atypical household where I *only* use my game console for non gaming related tasks (more than 20 hours per week), since after a hard day’s work, I just don’t have the energy to even think about playing games (watching Netflix in a semi-vegetative state, however …).

Interestingly (or not), the survey of 10,000 U.S. households found that the Xbox platform was still more popular than PlayStation – 35% compared to 27%. The Wii was up there too with 35%. Blu-ray players, on the other hand, are not being used as much as game consoles, with only 9% of households using these as their primary device. Smart TV lags behind game consoles as well. I think the poor responsiveness, lack of app updates on Smart TVs and Blu-ray player for app such as Netflix is why these devices aren’t being used more – a missed opportunity by the CE manufacturers, if there ever was one. Smart TVs, in particular, have been largely a disappointment, considering how much easier it should be to just turn on the TV, press a button to access Netflix, as opposed to using a game console that often doesn’t even have a dedicated remote control. A lack of a common app platform on TVs and Blu-ray players, which makes making/updating apps for each and every device a time consuming exercise, is probably why the equivalent apps on these devices are so poor in quality, performance and features compared to say the PS3’s Netflix app (that and the low capability processors found in these devices, compared to the powerhouse that is a game console).

Coincidentally, another study was released this week suggesting that game console Netflix usage is actually down, compared to standalone media players and smart TVs. The survey says that 28% of users now use devices like the Roku and Chromecast for their Netflix streaming needs in the living room, which is double what is was in 2013. Smart TVs usage is at 28% as well (up from 20%), leaving video console usage, while still top, at the reduced usage of 43%.

Crouching Tiger, Hidden Dragon: The Green Legend

The ‘Crouching Tiger’ sequel will be available on Netflix and in the cinemas at the same time … cinema chains are not pleased

No matter which device you watch it on, one movie that many of these households will definitely be watching via Netflix next year will be the sequel to the Oscar winning ‘Crouching Tiger, Hidden Dragon’, which will air exclusively on Netflix at the same time as the movie’s theatrical/IMAX debut. The reason for the Netflix exclusivity is because Netflix are one of the producers of the film – a Netflix original movie, if you will. This might just be the highest profile movie to have SVOD release window coincide with its theatrical run, and it hasn’t gone unnoticed by U.S. cinema chains, most of which (Regal, Cinemark and AMC) have vowed to not screen the film in their theaters.

The chains have simply dismissed the movie as a “made for video” one, and they have cited this as the main reason why they won’t air it. But based on history, we know cinemas are notoriously sensitive to their exclusivity window, and are willing to do everything to protect it, including boycotting a potentially popular film. Even when all powerful Hollywood studios attempted to shorten the exclusivity window by a couple of weeks in order to bring forward the digital/disc release window and to fight piracy, the chains retaliated quite swiftly (even though the last few week bring in very few cinema patrons) and Hollywood eventually backed down. So Netflix’s recent move, which also includes signing up Adam Sandler on a four film deal, is sure to keep theater execs up at night, even if they don’t want to admit it.

Personally, I’m looking forward to Crouching Tiger Part II. Not so much the Adam Sandler films. Let’s hope they’re more ‘The Wedding Singer’ and ‘Punch-Drunk Love’ than almost every other film (although I liked ‘Click’ and ’50 First Dates’).

Chances are, the films that Netflix will be producing will also be made available in 4K to help Netflix promotes its nascent 4K service. So it’s good news that the licensing terms for Netflix’s choice of 4K codec, HEVC, has been announced and it’s actually better than the one for the current industry standard H.264. The MPEG LA has decided against charging any fees for the codec’s use on videos streamed over the Internet or sold on Blu-ray disc, which will surely help HEVC gain further industry acceptance. Products that can encode or decode HEVC will be charged at a rate of 20 cents per product, with the first 100,000 units per year free of charge. Yeah, you know it’s a slow news week when licensing terms and fees become a subject of discourse.

Gaming

Windows Product Family

One Windows, many devices

Not that much happening in gaming (or anything else, really), except the somewhat surprising announcement of Windows 10 (skipping Windows 9 entirely … perhaps it was considered too confusing due to existence of Windows 95/98 (hopefully not on any actual in-use computers) and what it will mean for gaming on the Xbox platform. The unified approach, which didn’t really work with Windows 8 (okay for tablets, horrible for desktops), will be kicked up a notch by trying to unify not only desktops and laptops with smartphones and tablets, but also the Xbox One game console as well. Games made for Windows 10 could be made to be compatible across every Windows device, from 4″ phones all the way to 80″ TVs connected to the Xbox One.

I seriously doubt we’ll see “proper” Xbox One games also being playable on Windows PCs, due to the huge differences in architecture and differences in optimisation techniques between Xbox One and Windows games. So it will be more things like apps or perhaps even MMOs, that will have universal Windows support. At the very least, it’s something Microsoft can say they have that Sony cannot really compete, since Sony don’t make their own smartphone/tablet and computing OS. Sony can adopt Android as their own though, and port support for certain Android apps to the PS4.

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And that’s all we have this week. See you next time!

Weekly News Roundup (21 September 2014)

Sunday, September 21st, 2014

If you’re sick of the iPhone 6 overload this week, then you’ve come to the right place. There’s only one paragraph in this WNR about Apple’s new phone, and it has to do with perhaps the most boring aspect of the phone. There’s also a rant in there about print media. Fun times!

Copyright

Downloading Communism

Time to bring out this classic poster again …

Piracy losses are translating to higher prices for consumers and is having a negative effect on the economy. This has been one of the major argument for a crackdown on piracy, but according to leading economists in Australia, the reverse might be true. This week we again turn our focus to Australia and the heated debate there over what to do about the piracy problem. A submission this week to the government from leading economist Henry Ergas and the former head of Australia’s peak consumer body Allan Fels argues that the government’s plan to make ISPs monitor user downloads is actually bad for the economy, and bad for consumers.

Their argument is that the high cost of running such a program, nearly $150 million a year, will not translate to anything close to this in terms of increased revenue and benefits to the economy, based on current evidence. And any increased revenue to rights holders are unlikely to be passed on to consumers. In the most optimistic scenario under the government’s proposals, where piracy is substantially reduced, the removal of the need for rights holders to “compete” with pirated downloads may actually bring about higher prices for consumers, and actually end up “incentivizing” piracy, the submission also warns.

If this “incentivizing” happens, then piracy rates will back up again and the only options left for rights holders would be to improve the value of their offerings, greatly improve the availability of legal content on services that consumers want to use, and also ensure things like release window delays are as short as possible. Basically all of the things that they should be doing right now to fight piracy instead of asking the government to intervene, argues the economists.

The most worrying thing about the Australian debate right now is that all of these same arguments have been heard before, and the practical actions suggested have already been tried, tested and shown to be largely ineffective. And yet, we still have rights holders asking for legislative action. It’s interesting that rights holders in the US have stopped asking for the same, at least not publicly, all because they fear the same kind of consumer backlash that occurred when SOPA/PIPA was being debated. Which is why the MPAA this week again re-iterated their lack of desire for legislative action. The MPAA’s Chris Dodd was saying all the right things too, about not “finger pointing at everyone” and “arresting 14 year-olds”, but instead to focus on “accessibility” and releasing content at “price points [consumers] can afford”. At the very least, it seems rights holders there have lost their appetite for new laws (publicly at least), just like how rights holders here in Australia have lost their appetite for legal action (having lost a major case a couple of years back). Well, at least they’re learning (in terms of what they say publicly, at least).

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I was going to write a full length news article on this story based on the attention grabbing headline of “NewsCorp: Google is a ‘platform for piracy'”. Ohh, I though, Murdoch is on one of his piracy rants against Google again, oh goodie. But then I read the article and it wasn’t really focusing on the piracy problem, or the kind of piracy that I usually talk about here. Rather, it was mainly about the dispute between NewsCorp and Google, and goes much deeper than who is downloading what via the search engine. In case you don’t know, newspapers have a love/hate relationship with search engines like Google. Mostly hate these days. They don’t like the fact that Google “aggressively aggregates” content (some of us webmasters don’t like it either), in which Google takes content from sites and sticks it in the search results (with credit and links, but done in a way that makes visiting the site unnecessary – do a search for “aggregation definition” on Google, and you’ll know what I mean). Which is why drastic measures such as blocking Google crawling have been employed in the past to try and stop Google’s content “stealing”, which unfortunately has the side effect of greatly reducing your visibility to users. Pay walls were then introduced to try and make news profitable again, but in my opinion, it only made aggregated content more valuable (as sometimes a headline and summary is enough, especially compared to the cost of paying for the full thing). Google’s argument is that it’s good for the end users, which it is, but it’s also easy to see why some content creators are not happy with what Google (and to be fair, the other search engine too) is doing.

Google News

Google’s news aggregation – good for users, bad for content creators?

While there are legitimate arguments to be made about the content aggregation issue; the lack of genuine competition in the search sector; and issues of anti-competitive behaviour with Google’s perceived favourable treatment of its own products over those from other companies (Google is both a partner, and a competitor, to content creators, in my opinion); on the flip side of the coin you could argue this is just another case of old media not being able to adapt quickly enough. In NewsCorp’s accusations against Google, this interesting passage caught my eye: “For example access to 75% of the Wall Street Journal demographic at 25% of the price, thus undermining the business model of the content creator”. Undermining, or just doing business in a more efficient way? Google could label the same accusation against more successful social media platform, which are offering even better targeting at even lower prices (with Google+ having failed to be as successful in doing the same). But isn’t this just progress and innovation?

As for the woes of the newspaper industry, I don’t know if it’s fair to blame Google, or even the Internet in general for their troubles. To me, if a product is worth paying for, people will pay for it. If people’s expectations of what something is worth has changed, and you can’t re-engage with people again to convince them that paying for news is worthwhile, then perhaps it’s time to re-think the whole business of news. Maybe it shouldn’t be a business at all, but a publicly funded, truly independent institution who’s goal is not profit, but the actual betterment of society and democracy. Then maybe we’ll get back true journalism that protects, not undermines, democracy (via the dumbification of news and the serving of vile populist garbage in the name of profit – the click-baiters of their time – tactics that NewsCorp should be very familar with).

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iPhone 6 Comparison

Obligatory iPhone 6 pic

I suppose I should mention the iPhone 6. Not that it has much to do with what I cover in the WNR, except for this slightly related story about the choice of codec being used for FaceTime over cellular 3G/4G. The use of HEVC/H.265 makes a lot of sense when combined with the iPhone 6’s more powerful processor (which is needed for realtime HEVC encoding/decoding) and the need to reduce bandwidth requirements, while increasing the quality of video calls. Would this be the first mass consumer product to feature built-in HEVC/H.265 support? Possibly, and it won’t hurt the format’s chances to become the next de facto standard for web video.

Which is why things are not looking great for Google’s VPx, their open source, royalty free alternative to HEVC/H.265. I’m sure Google’s Android will be pushing VP10 if/when it is released sometime next year, but apart from the lack of industry support for the format, technically, it just doesn’t seem to be quite there compared to the more polished and efficient HEVC. As one industry analyst said recently, “The industry has already selected HEVC,” and that, I’m afraid, is that for Google’s VPx.

Tests have shown that VP9, while perhaps better than H.264, cannot really compete at the moment with HEVC. Surprisingly, VP9 is in practical use to a much larger degree than HEVC at the moment, thanks to Google pushing the use of the codec for YouTube, and also superior native browser support due to the codec’s open-sourcedness. But with Netflix 4K choosing HEVC, Blu-ray 4K also choosing HEVC, and now Apple also going down the HEVC route, there’s not much room for VP9/VP10 to grow into. Nobody wants another format war, especially one as tame as this one, so the industry will choose one format and just go ahead with it – and right now, the choice is definitely HEVC.

Gaming

As promised last week, more on August’s NPD results right here. The PS4 was again the most popular console, 8 month in a row, but it appears that its lead has shrunk somewhat. Unconfirmed information suggests that the PS4’s 175,000 units sold was just ahead of Xbox One’s 150,000. Nothing official from either Microsoft or Nintendo though, so the difference could actually be much greater than that (especially for the Wii, as Mario Kart fell out of the top 10 games chart in August).

White Xbox One

Xbox One needs to be cheaper than the PS4

More worrying for Microsoft is that traditional Xbox 360 favourites like the Madden series are being won by Sony, with the PS4 version of Madden NFL 15 outselling the Xbox One and Xbox 360 version. In fact, the same trend is true for all of the top selling multiplatform games right now except for Call of Duty: Ghosts. The next Call of Duty game will be interesting, not only is it one of the biggest franchises around, this time, we may actually see the PlayStation become the top performing platform for the series’ next chapter. If this were to happen, it could have serious implications, in that developers will most likely make the PS4 their lead platform (if they haven’t done so already) and the Xbox One version of the same game will suffer, thus causing the sales/quality/value gap to grow even larger.

I bet Microsoft wishes now more than ever that they can have a do-over, so that they would have never bothered with all that DRM crap, and released the Xbox One without Kinect for cheaper than the PS4. It would have made the Xbox One a sure winner, but I guess they grew overconfident and felt they had room to experiment. The same kind of “arrogance” maybe that was responsible for the PS3’s relative failure. The good news for Microsoft is that their backflips have been fast and decisive, and so there’s still time to pull one out of the hat. But the Xbox One needs to be cheaper than the PS4 to have a real chance, and I’m not sure if Microsoft can afford to do it at the moment.

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A longer than expected WNR this week, and sorry for the incoherent ranting. See you in a week (for more incoherent ranting, no doubt)!

Weekly News Roundup (10 August 2014)

Sunday, August 10th, 2014

Last week’s scheduled post seemed to have work, and I shall have to employ this feature again for this week. It’s nice to be able to finish work on Saturday and get the Sunday off (even better if I didn’t have to work on Saturday!).

Let’s get started …

Copyright

Jailbreak iPhone

Phone unlocking becomes legal again. as common sense prevails

A victory for consumers this week, even if it may be a temporary one – phone unlocking is now legal again. Previously an exemption from current copyright laws, phone unlocking became illegal when the US Copyright Office allowed the exemption to expire in early 2013 due to industry pressure. This week, a new bill was signed into law by President Obama which adds back the exemption, and calls on the US Copyright Office to examine expanding the same exemption to other devices, such as tablets. The new law will make phone unlocking via third parties legal again, at least until when the Copyright Office re-examines the issue in early 2015.

The new law is a blow to wireless operators, who had put pressure on the Copyright Office to allow this exemption to expire. Instead, operators preferred an unlocking processes designed and operated by themselves, which often involved a slow and arduous process designed to make it more difficult for subscribers to change providers. The new changes will benefit consumers by providing them with more choices, and making the wireless marketplace more competitive in the process.

Now all we need is a new bill that makes DVD and Blu-ray ripping legal for personal use, and then we’re all set. Don’t hold your breath though.

Speaking of unwanted DRM, here’s another example of the problem with DRM, not just for consumers but for publishers that choose to implement them. Because Scholastic wants to switch to a different pricing model for its Storia range, those that had previously purchased the DRM’d Storia books will now lose access to their books. Users can extend access to their “purchases” by opening the eBook before October 15, otherwise they will have to contact Scholastic to obtain a refund. It’s nice and all for Scholastic to offer a full refund, and it’s definitely the right thing to do in this situation, but it’s by no means an obligation for them, in the legal sense. They could have simply gave an advanced notice of the end of access and washed their hands of it, and the user agreement consumers entered into probably would have allowed Scholastic to do exactly this without any ramifications. This is why DRM is dangerous and why it’s anti-consumer, even if Scholastic has done the absolute right thing this time around.

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Amazon seems to be acting quite the d**khead these days (in  my humble opinion … please don’t sue me). They’re so big and powerful these days, and have such a large say in sales of books (and DVDs and Blu-rays), so even if they have some valid points to make on the whole dispute with book publishers Hachette (here’s a rundown, if you’re not quite sure what’s going on), it’s hard to see it as not being a case of the big boys bullying the (relatively) smaller guys (the smaller guy in this case being Hachette, the corporation with “only” 7,000 employees).

Disney discs removed from pre-order as Amazon tries to force a favorable outcome (for themselves)

Disney discs removed from pre-order as Amazon tries to force a favorable outcome (for themselves)

You can’t really call Disney one of the smaller guys (nor Warner Bros.), but it seems Amazon isn’t afraid to pick on them either, not when they know that Disney needs Amazon more than Amazon needs Disney. So a dispute over a distribution deal means that almost all Disney DVDs and Blu-rays have been removed from pre-order, including ‘Muppets Most Wanted’, which actually comes out next week. They did the same with Warner Bros. back in June before, I assume, Warner relented and gave in to their demands. Disney will have to make similar compromises soon, I suspect.

Obviously Amazon has a right to determine what is and isn’t for sale, but it’s hard to not see this as case of a company abusing its market position to get what it wants.

Amazon has such a large presence that even a relatively limited blockade such as this one, or the one against Warner Bros., could have an effect on disc sales. Whether that’s reflected in the latest home entertainment sales report, it’s hard to say, but the report itself paints a rather familiar pictures. Blu-ray is up, DVD is down to bring total disc revenue down as well, but digital continues to grow (and oh, brick-and-mortar rental sales continues to plummet).

The latest figures from DEG shows that while Blu-ray is up 10% in the second quarter of 2014, combined disc sales (including both DVD and Blu-ray) was down 8.2% in the first half of 2014 compared to the same half in 2013. This is all while electronic sellthroughs (eg. iTunes) and SVOD (eg. Netflix) grew 37% and 26% respectively.

Overall, for the first half of 2014, disc sales revenue fell to $3.26 billion, while digital sales (including electronic sellthroughs, SVOD and a la carte VOD) grew to $3.6 billion. This may or may not be the first time that digital revenue exceeded that for discs, and things may turn around during the second half of the year (when disc sales traditionally do better than the first half), but the trend is clear to see.

On a related note, Netflix this week announced that they have just surpassed HBO’s subscriber revenue. Competition between Netflix and HBO has been growing, particularly with the former now in Emmy contention season after season. But as Netflix’s CEO points out, “They (HBO) still kick our ass in profits and Emmy’s, but we are making progress.”

Gaming

Is the Xbox One about to get another $50 price cut? Earlier in the week, the Spanish version of the Xbox.com seems to have indicated that the Xbox One would now be priced at €349.99, another discount of €50 on top of the recent price cut. A “#xboxgamescom” hashtag was present, indicating that Microsoft might have a surprise price cut announcement at Gamescom, happening next week. Hopes were soon dashed though, as Microsoft later confirmed that the listing was made “in error”. It’s a good thing that I was too lazy to post the original news story, and that by the time I finally got around to it, the “correction” had already been made. Hooray for laziness!

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And on that note (laziness), we come to the end of this WNR. Hope you’ve enjoyed this one, see you next time.

Weekly News Roundup (6 April 2014)

Sunday, April 6th, 2014

Excitement and dread. That’s what I feel when I purchase a big ticket item. Maybe I should be a bit more excited, with a bit less dread, as I’m sure this will improve my sense of joy when buying stuff. But maybe feeling joy is the wrong emotion to feel in the already far too consumerism driven world that we live in.

Let’s zoom right into this week’s WNR.

Copyright

Good news for those living in the UK. but still living in the ‘noughties’ – you’ll finally be able to rip CDs as CD ripping and other format shifting will become legal in the UK. But only if there’s no DRM protecting the content – in that case, it’s still very much illegal.

So basically, not much of a change unless you still buy CDs, and have always felt guilty about ripping them (so basically “nobody” on both accounts). Now you can rip it without feeling guilty. Isn’t copyright law reform great?

If you really really need to rip something that is protected, there is recourse for action – contact the Secretary of State! Seriously, look it up, that’s the only thing you can do if you want to format-shift something and excessive copyright is standing in your way.

I for one am looking forward to 2025, when we’ll finally get the right to convert DVDs to DivX.

Antigua Beach

Antigua: Not the copyright paradise first thought

But for now, you’ll be lucky to not don’t end up in an Antiguan jail if you happen to own a company that makes DVD or Blu-ray rippers. Because that’s where Slysoft’s owner Giancarla Bettini might end up following a legal decision against the company’s products. It won’t get that far, because fines will be paid and that will be that (not to mention the appeal), but for those that thought Antigua was a safe haven for all things copyright related, it might be time to think again.

Antigua’s anti-copyright stance comes from a dispute with the US over online gambling, a dispute that the island eventually won via a WTO ruling, which allowed Antigua to ignore US copyright claims as a way to recoup their losses. However, Antigua’s own copyright laws does have an anti-circumvention clause, which the AACS LA, the company responsible for managing Blu-ray’s copy protection scheme, managed to exploit to full advantage.

While normally a civil matter in other countries, Antiguan copyright laws made circumvention a criminal matter, with fines or jail time being the penalties.

The AACS LA has certainly been busy lately, going after both DVDFab and Slysoft, with the latter also named in the USTR’s Notorious Piracy Market list for this year. Is this a renewed attack on rippers, particularly Blu-ray ones? Time will tell.

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Amazon Fire TV

Is the Amazon Fire TV the device that is set to shake up the media streamer market? For $99, it has a really good chance to do just that!

The Kindle Fire, when first released, heralded the age of cheap branded tablets (cheap because they’re subsidized by content sellers like Amazon and Google). Amazon is trying their luck again with the Fire TV device, but this time for the streaming set-top box market. Taking on the likes of the Apple TV, Roku and to a lesser extent, the Chromecast, the Amazon Fire TV aims to bring not only streaming films to the lounge room, but also cheap games too – a $99 device that supports almost all of the streaming providers, plus offers apps from Amazon, and potentially thousands of games too (playability made easier with a $40 game controller add-on).

Interestingly, despite being competitors in the SVOD field, Netflix is a launch partner for the Fire TV (which, of course, supports Amazon’s Prime streaming service).

The big question is whether another streaming box is needed, since even if you discount the game consoles (which you shouldn’t), there are already plenty of streamers out there. In Amazon’s corner is the promise of a more open ecosystem (as the Fire TV is based on a fork of Android, albeit a very very heavily modified version of it), and easier searching via the built-in voice search feature. The quad-core, 2GB RAM powered device also promises to be a performance king, even if it only has a small 8GB storage (not really needed for streaming, but certainly for game and apps).

The Android nature of the device also means games will be plentiful for the system, although some games don’t necessarily translate well from phones/tablets to the TV screen (even with Amazon’s promised app that will allow you to control games via existing tablets).

It’s an interesting device, and for $99, it might be just worth playing around with.

Gaming

Wii U

EA subsidiary adding insult to injury by mocking the Wii U during April Fools, forcing an official apology from the company

EA just can’t seem to get out of trouble with Nintendo. Last year, they shocked the gaming world by announcing they had no games in the works for the Wii U, only to come out a few days later to say they did. Their Frostbite engine works on all the popular gaming platforms, except for the Wii U, and so Nintendo fans have always felt that EA isn’t giving Nintendo the love the company deserves.

So the mean spirited April Fools tweets that came out of the Frostbite Twitter account probably didn’t help matters for all concerned, forcing EA to issue an apology. The tweets mocked the Wii U’s perceived underpowered status, and the fact that the Wii U does not support the Frostbite engine.

EA’s COO Peter Moore called those tweets ‘stupid’ and ‘unacceptable’, but I would also like to add ‘unfunny’ to the list.

On that note, let’s end this week’s WNR before I have to end up issuing an official apology on Twitter for writing something stupid, unacceptable and unfunny (the last one is a given though). See you next week.