Archive for the ‘News Roundup’ Category

Weekly News Roundup (August 19, 2018)

Sunday, August 19th, 2018

So how did the last week treat you? All good, I hope. Things are as they are in the Digital Digest HQ, which means that, for this week at least, we do have some news stories to cover. So without wasting much time …

Copyright

Piracy site blocking is now more common than ever, and while Australia has adopted our own version of this, there has always remained a sense of skepticism about its effectiveness. Which is why Australia’s Department of Communications and the Arts has been tasked with carrying out a yearly survey that not only looks the state of the war against piracy, but also at how effective, or ineffective, piracy blocking has been. The result? A mixed bag, really.

Piracy Love

Fewer pirates are downloading more in Australia after piracy site blocking was introduced

While the piracy rate appears to have taken a big fall in the last year since piracy site blocking began on a mass scale, but that seems to be a odds with the calculated piracy download stats, which have risen dramatically in the same time period. In other words, there are fewer pirates, but the pirates are downloading way more than before, if the survey is to be believed.

While the report offers no explanation for this, one that comes to mind could actually see site blocking being to blame. We know that many are now using VPNs to bypass the site blocking, and pirates paying for a VPN and wanting to get what they paid for may be downloading more to make up for their “losses” – the fact that VPNs also offer some privacy protection to alleviate any monitoring concerns by pirates, could also help to explain the free-for-all downloading attitude. So site blocking equals more piracy downloads, possibly.

And the report also painted a big problem in the creative industry’s view on pirates – pirates are the biggest spenders as well. The report found that the people who say they use a mix of pirated content and paid for content, hybrid users, are actually far bigger spenders on average than those that only do things legally. Unfortunately, site blocking has reduced the number of hybrid users and increased the number of legal-only users, which is another way of saying that site blocking may have turned some big spenders into smaller spenders.

Now, that’s probably not what’s happening, but what does seem to be the case is that people are spending as much as they’re comfortable spending, and if they’re asked to spend more to consume more (due to the piracy route being blocked off), they would simply choose to consume less. Those that do pirate, based on the survey, are also big content consumers that will get their content legally and illegally depending on how much of their budget is left. Blocking access to pirated content won’t magically increase their spending budget and allow them to purchase, instead of pirate, the content they seek. Of course, there are those that do have the spare cash to spend and blocking piracy sites may force them to spend it, but I would think people like that are in the minority – most people would still want to do the right thing if given a chance, but will often do the wrong thing if they don’t see any other, affordable, legal option.

And the people who say they only use piracy to get their content fix – these people have no ability of no inclination to spend money on legal content, and so there really is no point stopping these people as they simply can’t or won’t spend money, at least from a revenue raising perspective.

But if you’ve been reading this blog on a regular basis, then you already know this.

Gaming

What you may not know is that the new fad that is game streaming may just be another layer of DRM for publishers to control how we play “their” games, at least according to GOG.

GOG.com

GOG’s anti DRM movement not getting traction among big game publishers

GOG, the game platform/store that specialises in classic and DRM-free games, truly believes that game streaming is just another way to rob gamers of the “ownership” of their legally purchased games. This instead turns gaming into a subscription model, where the publishers have full control of how, where to play their games, and how much you have to pay for the privilege.

They have a point. And while it’s a fun thing to be able to play the latest AAA games on platforms that were never designed for them, like a Chromebook, it’s hard to imagine that hardcore gamers that are willing to spend thousands on a gaming PC will be willing to put up with the deficiencies of game streaming, such as latency issues.

But what if publishers started monetizing classic games via the streaming format, which would then allow gamers to play old games on system that were never designed to play them, and doing so without any technical hassles or the need to re-engineer games. Would that represent a threat to GOG? GOG’s answer is both surprising, and also not, as they say publishers have never had an interest in monetizing old games, which has allowed GOG to create a niche space for themselves and to bring these publishers extra revenue without the publishers needing to do anything. It’s surprising that publishers would allow GOG to make the bulk of the profit, but also not surprising that publishers today only care about the AAA titles and have no respect for all the classics in their inventory. You can extend this to classic movies and TV shows, since there are so many that would love a home on Netflix, but aren’t there because rights-holders can’t be bothered (or are demanding too much in licensing fees to make the whole thing viable).

As for GOG’s crusade to get publishers to join the DRM-free movement, the big ones aren’t interested at all, according to them. This is despite GOG’s own AAA title, The Witcher 3, being released DRM-free and “the world didn’t end”, in their own word. It’s still selling well, despite it being DRM-free from day one. Sometimes it’s not about logic or facts, but all about fears and prejudices.

A lot of things are like this, these days.

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And on that downer of the note, this is the end of another roundup. Have a good one and see you next week!

Weekly News Roundup (August 12, 2018)

Sunday, August 12th, 2018

Hello again! Welcome to another edition of the WNR, where we look back at the week’s most important news stories. Or at the very least, the week’s most interesting stories. Or perhaps more succinctly, the most interesting stories that I managed to find in the week. Even more accurate, the most interesting stories that I managed to find and had to time write up this week.

So as you can guess, not a huge number of news stories to go through this week, but quality/quantity etc…

Copyright

Piracy Love

Those who pirate the most also buy the most, according to a new study

When you’ve covered copyright stories as long as I have, you start to see the same sort of news stories over and over again. So it was no surprise that this week, we had a story of yet another study that proves legal measures haven’t been at all effective, certainly not as effective as providing consumers with better legal options. The researchers found clear links between “piracy and the availability and affordability of content”, but failed to find similarly clear links between the use of legal measures and a reduction in piracy, or additional revenue for rights-holders.

The researchers surveyed more than 35,000 people and found even more striking links. Most notably, they found that pirates, far from being no good freeloaders, are actually the people that spend the most money on buying legal content. On the other hand, people that don’t pirate at all tend to spend far less on buying legally. Which is why the much touted plan to kick pirates off the Internet, via three-strikes or other means, will end up leaving the best customers unable to buy anything.

The study also found an interesting outlier in German, where piracy did not decrease as much as compared to the other studied countries, despite an increase in better legal options. The researchers theorize that this may be because German already had a low piracy rate that that there was some kind of floor to any potential decrease. In other words, there will always be a portion of the population that will resort to piracy, no matter what measures are taken to prevent it.

But some measures do seem to work, in that it works to put the fear into those not toeing the official line. Nintendo’s recent lawsuits against ROM download sites appears to have had the desired effect, and one of the biggest ROM sites, EmuParadise, has decided to take pre-emptive action by removing all ROM downloads from the site.

Crisis Force

Criminally underrated games are still being played via emulators and ROMs, but Nintendo has other plans

While it’s hard to argue against the dubious legal nature of ROMs in general, it’s sometimes hard to see where the harm is when you’re talking about obscure games that hardly anyone plays any more (and some games, weren’t even played that much when it came out). It’s true the likes of Nintendo and Sega are constantly republishing old games for release on their newer console platforms, but these are often remastered and reworked, and so it’s not quite the same as playing the original game on an emulator.

I guess it wouldn’t be out of the realm of possibility for sites like EmuParadise to separate ROMs into these two categories, the ones that still have value commercially, and the ones that belong to the abandonware category, and only offer ROMs for the latter. But while possible, this might not be practical, as there are an awfully large number of ROMs to sort through.

I don’t know if other ROM sites will follow EmuParadise’s example and either close up shop or try and become a community about ROMs and legacy games, but not offer them for download. But I suspect more will follow, either that, or Nintendo will start suing more sites.

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And on that note, we come to the end of another WNR. I’ve asked my magic eight ball and it has told me that the next week will be filled with wonderful surprises, not just for me, but hopefully for all of you. Back this time next week see if I’m right.

Weekly News Roundup (August 5, 2018)

Sunday, August 5th, 2018

And we’re back. Sorry for the brief hiatus, various reasons were responsible for it and it’s pointless to go through it now, but suffice to say, normal service resumes this week.

Not really a huge news week to begin with though, but a couple of pieces of interesting niff-naff is what brings me, and you I guess, here. So let’s get started.

High Definition

I have an odd habit of needing to having something on the in background while I work. Recently, it’s been Harry Potter movies for no other reason than the fact that there are lots of them. After going through the first four movies which are on Netflix, I ran into a stumbling block, in that none of the streaming services that I subscribe to seems to have the rest. The solution, other than piracy, was to dig out my old disc copy of ‘The Order of the Phoenix’, but for some reason, I couldn’t find my Blu-ray copy, but I did find the HDDVD copy, which was a combo version that also had the DVD edition on the other side. Not wanting to dig out my external HDDVD drive from its semi-permanent retirement home (in the closet), the DVD version had to do, and it is playing in Media Player Classic right now as I type.

HD DVD combo copy of Harry Potter and the Order of the Phoenix saves the day

So the moral of the story? Discs are a pain in the neck, to store and then to locate, and if you’re one of the unlucky few to have invested in an obsolete format, then things can get very tricky, very fast. And this, along with the fact that you save a lot of money every year by not buying discs and simply relying on subscription streaming, is why subscription streaming is so popular these days.

How popular? Well, in the U.S., 17% of consumers now rely solely on SVOD services for their movie and TV needs, abandoning the rental and purchase of DVD, Blu-ray and digital copies. Out of all the people who stream, 24% now subscribe to three or more services, which backs up my experience of not being able to find everything I want on just one service (and sometimes not even on all three, case in point, my Harry Potter experience above).

Licensing restrictions and original productions means that it’s more and more necessary to hold more than one SVOD subscription. This is why hardware like Roku and Apple TV, and products like Amazon Channels will become more and more necessary, and why even smaller platforms like CBS All Access have found increasing popularity.

Star Trek: Discovery

CBS All Access’s headlining series has helped it gain a lot of new subscribers

How popular? Well, CBS All Access and CBS owned Showtime OTT will have more than 8 million subscribers by 2019, and that’s quite impressive for a platform that only offers limited (ie. CBS, and some Paramount, MGM) content. A large part of CBS All Access’s success has been the release of the show ‘Star Trek: Discovery’, which exclusively streams on the platform and has helped it earn countless number of new subscribers. Content has never been more important, and exclusive, original content is a must for any streaming platform if it’s to survive in an increasingly crowded field. This is good for consumers in that there are lot of money being invested in quality content (such as Amazon’s billion dollar gamble on a Lord of the Rings TV series), but also bad because it means that if they want to watch everything, they have to subscribe to everything. These services may only cost $5-7 per month, but this adds up quickly. On the other hand, it may still end up cheaper than cable, plus you’ll have way more content on demand.

CBS All Access’s success also bodes well for Disney/Fox’s streaming offering, which promises to have even more content, at about the same price point.

And if things worked once, why not try it again? CBS All Access’s Star Trek inspired success has inspired them to try it again with a new Star Trek series by bringing back none other than Patrick Stewart’s Jean-Luc Picard. The new series, I’m guessing set in the original timeline (and not the Chris Pine Star Trek series timeline), will chronicle the adventures of Picard 20 years after the events of the last Next-Gen movie ‘Nemesis’, with room for plenty of guest stars from the Next Generation era. I can’t wait, although I suspect I’ll have to subscribe to the Australian version of CBS All Access if/when it launches here, as opposed to relying on Netflix Australia, which had the rights to ‘Star Trek: Discovery’.

Money well spent perhaps, and money I once would have spent on DVDs and Blu-rays without a second thought, but still, it’s asking consumers to spend more money when they’ve just started to get used to spending less.

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Well, that’s it for this week’s new. I must say I’m way more excited than I should be about the return of Jean-Luc Picard to Star Trek, something I thought would never happen. We do truly live in the golden age of television! See you next week.

Weekly News Roundup (July 15, 2018)

Sunday, July 15th, 2018

Welcome to another edition of the Weekly News Roundup. The World Cup is near an end, tears and cheers aplenty, but one can’t help but be disappointed at how things are run these days. Not to say that the World Cup isn’t an exciting event, it is, but it just all seems so sterilized and commercialized. The news about the English team being fined for wearing the wrong socks, from a sponsorship point of view, just proves something isn’t quite right with the game these days.

And what does that have to do with copyright, digital video and gaming news? Nothing really, but every WNR has to have an intro and, to be honest, I’m really struggling to write a “related” one this week.

And oh yes, there’s news to cover. There are a few stories to cover, but none are what you would call the most ground breaking news stories, so this WNR will still be rather short.

Copyright

Denuvo

Denuvo cracked again

Game crackers have won the latest bout with Denuvo, with well known game cracker Voksi cracking the latest version of the controversial anti-tampering system. Describing it as the “most bloated” version of Denuvo yet (with a 128MB game executable consisting of only 5-6MB of game code, the rest being Denuvo code), Voksi cracked the game ‘Puyo Puyo Tetris’ protected by v4.9++ of Denuvo, which then helped him to crack the bigger profile ‘Injustice 2’, which uses the same version of Denuvo.

This follows a recent trend of Denuvo failing to protect major titles after it had a great run, to be fair, over the last few years. It appears that a weakness has been exposed in Denuvo’s system and that Denuvo has not been able to effect a more permanent fix. Introducing more VM, encryption and obfuscation layers on top of Denuvo appears to only work in slowing down crackers, not stop them. And all of this is happening at the expense of resources.

Voksi’s grudge against Denuvo is well known and he (or she) has vowed to never stop cracking Denuvo (which he refers to as a “cancer”) until the protection is no longer feasible. With such bloat, and with the speed in which games are being cracked, it appears that particular moment may not be very far away.

High Definition

You know it’s a slow news week, for both us and Netflix, that they and us both report on this “new” download feature. The new “Smart Downloads” feature will automatically download new episodes for already downloaded shows, while deleting ones that have been watched to make room. It will only work via Wi-Fi and it will probably save you about 30 seconds of work if you had to do this manually, and some will probably turn it off because they don’t want Netflix to be downloading in the background without their knowledge.

Gaming

Dolby Vision

Dolby Vision comes to the Xbox One

Now here’s something slightly more interesting (emphasis on the word “slightly”), Dolby Vision support is coming to the Xbox One S/X. It’s already available for those that are part of the Xbox Insider program, as a preview, but if it works well, there’s no reason why it won’t be coming to a main update soon. Unfortunately, it only works with Netflix at the moment, and not with Ultra HD Blu-ray as you might expect it to, which is a bit strange.

For those interested, Dolby Vision is a proprietary, closed HDR format that offers several improvements over the more popular and open HDR standard, HDR10. There’s also a HDR10+, which aims to take on Dolby Vision, but in a “we don’t like to pay licensing fees” manner.

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So not too long, and not particularly important news stories, to be honest. But that’s all we have this week, so what can you do? See you next week!

Weekly News Roundup (July 8, 2018)

Sunday, July 8th, 2018

So Digital Digest celebrated its 19th birthday last week, on July 4, which seems like a familiar date for some reason here in Australia. Who am I kidding? I deliberately launched Digital Digest 19 years and a few days ago on America’s birthday mainly because I know how bad my memory is and the only way I would remember the anniversary would be to piggy back it to another, more easily remembered one.

As for the reasons behind launching Digital Digest (then known as DVDigest)? It was mainly because I had become bored of answering the same questions on several message boards that I had been visiting and decided to put all the available information in one place so I can just link to it in my responses. Plus I could also host a few downloads for people to use on the GeoCities hosted site (sites, actually, since one account usually wasn’t enough to handle all the bandwidth required).

Next year will be the 20th anniversary of the site, and so I suppose I should celebrate it somehow being that it’s such a nice and rounded number and all. The arbitrariness of it all …

High Definition

Netflix

Netflix is testing new pricing tiers that could mean price rises for many

The arbitrariness of Netflix’s subscription tiers comes to the fore this week as it was revealed the streaming giant was testing a new, top subscription tier that sounds a lot like the current, top tier, except at a higher price. Netflix’s proposed “Ultra” tier would cost $3.50 more than the current “Premium” tier and would offer exactly the same 4 simultaneous screen plan with 4K and HDR support. What would be different is that the “Premium” plan would drop support for HDR streaming (while still maintaining 4K streaming support), and may even drop the number of simultaneous screens to 2, while the “Standard” plan may end up only supporting 1 screen. In other words, it’s a $3.50 price rise for those that want to watch shows in HDR, and price rises for everyone who needs simultaneous streaming.

This somewhat cynical move might not happen, as I doubt Netflix can get away with something like this if they don’t call it a price rise. But Netflix does need to raise prices because licensing and producing content is expensive business and may get more expensive now that Disney is all about to acquire Fox and will definitely launch their own streaming product – without Disney and Fox’s content, Netflix will have to pay more for other studio’s content or pay even more to produce their own.

There is possibly the argument that content costs too much to license these days because Hollywood is making for losses in DVD and Blu-ray sales with profits from streaming despite not every title making it to a streaming platform. Most of the other streaming platforms, like Amazon, are not even anywhere near profitable due largely to excessive licensing costs, and I’m just not sure this is a wise long term strategy for Hollywood. What is happening is that the high cost of licensing, and particularly the headaches involved with global licensing, means that it’s often more economical for the likes of Netflix, Hulu and Amazon to make their own original content – this, eventually, could put Hollywood in a weaker position both in terms of direct revenue (more competition for eyeballs) as well as when it comes to negotiating future deals, much like how music labels are now at the whim of the likes of Apple and Spotify. In other words, short term greed may end up equaling long term pain.

Still, the idea of subscribing to one or maybe just two platforms that offers pretty much all the content I will ever want to watch, seems like a distant and impossible dream right now.

Gaming

Android Game TV Controller

Google may be getting into gaming in a big way

Google may be dreaming of something too: their own gaming platform. And as with the direction of all things these days, the new platform, codenamed ‘Yeti’, will be streaming, cloud based.

Game streaming, or cloud gaming if you prefer that term instead, isn’t something that’s widely used yet, but all the major players want a piece of it, as it definitely has some major advantages over how games are traditionally distributed. For one, there’s no need to go to a store to buy a retail disc package (which, for a popular game, may be sold out), install it and then install updates to play. Digitally purchased games removes the need to go outside, but it still means a lengthy download, followed by more updates. Both methods also require local storage space, which if you have a lot of games, will always be a problem.

And that’s all assuming you can afford the hardware to play it on – a latest generation console or a souped up gaming PC – both of which will be outdated by the time most of the good games that can take advantage of the hardware actually comes out.

So streaming removes these hurdles, as you can start playing a game in just a few minutes time, with no need to pre-download GBs of data. Plus, with the rendering done on the server level, your local piece of hardware won’t need constant upgrading or to be powerful at all in the first place. Google’s plan is that eventually, you should be able to start a new Chrome tab on any device you own and it will be able to stream-play any game at the highest quality level.

Of course, the major hurdle for this would be bandwidth, because even games these days are 4K and unlike movies and TV which can be pre-compressed to have low bitrate requirements, games are live and have to be encoded live, and so won’t be as efficient when it comes to compression (and games tend to have more motion than movies of TV shows, which further affects their ability to get compressed well). So when everyone has 100 Mbps connections, game streaming might become as normal as Netflix, but until then, it’s still not for everyone. But the major players all want to be in a position to be able to take advantage of this when the bandwidth does eventually catch up, and so this is why Google has Yeti, Nvidia has GeForce Now, Sony has PlayStation Now, Microsoft has that so far unnamed one that they just announced, and also the dozens of other lesser known platforms. Watch this space.

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Well, that’s it for the week. I just realised that it’s nearly 11 years since I started doing this weekly news roundup. The very first roundup started with these words: “This might become a regular feature on the blog (hopefully) if, unlike most of my other projects, I actually manage to keep it up for more than a few weeks”. Looks like I did manage to keep it going for “more than a few weeks”. Here’s to a few weeks more …