News Section Logo NEWS - Return to news section

 

'We Don't F**king Care About Piracy', Says Super Meat Boy Devs

Posted by: , 23:50 AEST, Thu July 21, 2011

Permanent Link     Add Comments
submit to reddit
Does piracy really matter? Team Meat, developers of the hugely popular Super Meat Boy, says it doesn't matter at all, and might even help sales

The indie developers of the super popular Super Meat Boy game has scorned the suggestion that they're worried about their game being pirated. "Our game was hugely pirated – we don’t f**king care," Team Meat's Edmund McMillen told the DarkZero podcast.

The game is widely available to download, illegally, on the usual torrent sites, and appears to have been downloaded thousands of times.

And the developers couldn't care less.

"If there are let’s say 200,000 copies of SMB that are getting passed around for free, that’s 200,000 people who are playing the game. If they like this game there’s a really high probabability of their friends coming around and seeing it or them posting about it on their blogs," added McMillen.

And it seems they're right. Super Meat Boy has already sold 600,000 copies on Xbox Live Arcade and on PCs via Steam, as of April 2011. So it seems not caring about piracy seems to be a strategy that, at the very least, doesn't hurt.


Comments:

Related News:

News Icon Project Zomboid Taken Offline Due To Pirated Copy, But Not Because of Piracy

posted by: Sean F, 18:05 AEST, Wed June 22, 2011

News Icon Star Wars "May The 4th" Blu-ray Event, What's It All About?

posted by: Anne N, 00:58 AEST, Thu May 5, 2011

News Icon Android Malware Show Users Anti-Piracy Message, While Stealing Their Data

posted by: Sean F, 14:09 AEDT, Fri April 1, 2011

News Icon Music Piracy Decreases Dramatically After LimeWire Shutdown

posted by: Sean F, 13:36 AEDT, Mon March 28, 2011

News Icon Something New: A DRM That Actually Punishes Pirates, Not Legitimate Buyers

posted by: Andrew K, 22:36 AEST, Thu April 14, 2011