Archive for October, 2016

Weekly News Roundup (October 30, 2016)

Sunday, October 30th, 2016

Welcome to the pre Halloween edition of the WNR. There’s nothing particularly scary or Halloweeny about this edition though, well other than the usual scary, depressing, frustrating and insane anti-piracy news stories that I post almost every week. More Groundhog Day than Halloween, I suppose.

Copyright

Another scary anti-piracy idea comes from Cisco this week, as the networking giant has a new way to help cable companies protect their price gouging business model, via anti-piracy tech. Cisco plans to tackle the problem piracy of cable content, especially the live streaming of cable channels, by something they call Streaming Piracy Prevention (SPP). SPP will help cable networks digitally watermark their content, and when a stream or download is detected by SPP, it’s able to trace the pirated content (via the watermark) all the way back to the subscriber account that’s responsible for pirating the content. In the case of a live piracy streaming, SPP is able then to communicate with the cable company’s systems and immediately shut down the account in question, thus cutting off the stream in the quickest possible way.

SPP will be completely automated, meaning no human intervention is required. And because of this, SPP is also likely to trigger a lot of false positives if the past is any indication.

Streaming piracy is a big problem, especially at times of major sporting events like the World Cup or the Olympics. But I’m always weary of tech solutions to piracy, especially automated ones. And it still doesn’t address the root cause of piracy, which is an access problem, usually caused by high pricing, lack of value, choice, and services that aren’t in tune with how people want their content delivered (that is, online and accessible everywhere – the polar opposite of a cable connection).

Pirated Movies For Sale

DVD screeners are a more and more common source of pirated copies

Now a story about a different kind of piracy, and something that involves players completely within the film industry. Warner Bros. has sued well known talent agency Innovative Artists for copyright infringement, for leaking award screeners that were sent to the agency. The screeners that have been mentioned in the lawsuit are for the movies ‘Creed’ and ‘In the Heart of the Sea’ and were sent to Innovative – the digital watermark in the pirated downloads were then tracked to the copies given to the agency. The agency represents clients including the likes of Adam Ferrara (Rescue Me), Alicia Witt (Twin Peaks) and used to represent The Big Bang Theory’s Jim Parsons.

Innovative have since provided an official statement, saying they were surprised that this matter wasn’t handled privately and will now head to the courts, despite the agency having previously cooperated fully with Warner on the same matter. The sharing of screeners, Innovative says, is also commonplace in Hollywood and something that Warner knows all about.

So instead of going after downloaders, it seems Hollywood need to get their own house in order, since screener piracy, one of the most damaging kind (because it usually happens before the retail disc release of the movie), has become far more common in the last couple of years as pirates up their game and try to release movies as fast as possible.

Gaming

Deadpool on Ultra HD Blu-ray

Ultra HD Movies like Deadpool may sound better on the Xbox One S thanks to a firmware update in 2017

The Xbox One S is helping Microsoft bridge the sales gap between the console and the PS4, at least in North America, and at least some part of that is due to the inclusion of a new Ultra HD Blu-ray drive in the console, allowing it to play the latest 4K movie discs. This has helped to greatly improve the value of the Xbox One S, which is actually cheaper than most standalone UHD Blu-ray players on the market. This makes the Xbox One S almost no brainer for those looking to buy a UHD player, even if they don’t want to play too many games – I say almost because the Xbox One S’s UHD Blu-ray function does lack a few key features.

These mostly relate to the console’s poor audio output options, with no bitstream output support, and as a result, no support for Dolby Atmos and DTS-X. This rules out the Xbox One S as a serious contender for those that have already heavily invested in these next-gen audio system, or are planning to.

At least this was the case until this week, when Microsoft announced that bitstream output, along with Dolby Atmos and DTS-X support, will be coming to the Xbox One S in early 2017. Not only that, bitstream support and Dolby Atmos for gaming is also coming to the original Xbox One.

The inclusion of UHD Blu-ray even in the cheapest Xbox One by Microsoft, in my opinion, is a masterstroke. Whether this helps the Xbox One catch up to the PS4 is another matter though, as the PS4’s lead is extremely impressive, to say the least.

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I think that’s all we have for this week. Hope it wasn’t too boring. See you next week!

Weekly News Roundup (October 23, 2016)

Sunday, October 23rd, 2016

Welcome to this almost all gaming edition of the WNR. I didn’t plan for it to happen, but sometimes that’s just what happens. Just like how moments after I had uploaded the Star Wars Rogue One trailer last week, the second trailer dropped, which I have since uploaded too (H.264 and HEVC versions as per usual).

Anyway, here are all the (gaming related) news stories for this week, two with a copyright flavour, and one kinda big one from a gaming point of view.

Copyright

Denuvo

Denuvo is engaged in a game of “cat and mouse” with crackers

Denuvo, the gaming DRM that isn’t a DRM (it’s an anti-tampering solution, you see, to stop pirates from tampering with the game’s existing copy protection – kind of like a DRM for DRM), has been tough to break, even the most ardent pirate has to admit. But cracks (if you’ll pardon the pun) have started to appear in Denuvo’s reputation as being unbreakable, with some recent high profile cracks for games like ‘Inside’, ‘Doom’ and ‘Mirror’s Edge Catalyst’.

But according to Denuvo, the recent setbacks will only make the anti-tampering solution stronger in the future. While acknowledging the recent cracks, Denuvo says their crack team (pun again unintended) of  engineers are standing by to analyse how the crack occurred, and to patch and improve the protection solution. The company admits it will be a game of cat and mouse, but they’re confident they’ll win out in the end.

For game publishers, as long as Denuvo remain uncracked for the first months or so, then that’s usually long enough for most of the pirates to give up and buy the game, or to move on to another pirated game. For gamers though, DRM is DRM, even if you call it an anti-tampering solution, and it has all the usual problems that come with it (mandatory Internet connection even for single player games with no online content, beholden to the status of Denuvo’s DRM servers to ensure game can be played, performance issues due to extra resources used by Denuvo, etc…).

Not all game publishers feel that what Denuvo has to offer is in their own best interest and in the best interest of their customers though. Take game studio Flying Wild Hog, makers of ‘Shadow Warrior 2’. The game, which has received a “very positive” rating on Steam, has been released without any other DRM included (Steam kind of counts as a DRM). A user on Steam specifically asked why Denuvo wasn’t used, and the answer was pretty straight forward: DRM simply doesn’t work. Other developers from the studio chimed in as well, and all of them agreed that there’s just no point making a game worse by adding DRM. For them, it’s makes much more sense to not waste resources on DRM, and instead, focus on making the game better.

I know some of this is just a bit of good PR, but really, with so many good games on offer these days, it pays (literally) to befriend gamers, and many gamers simply don’t want DRM.

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Bad PR is what Samsung tried to do this week, which was to remove a parody video about its exploding Samsung Note7 phones. The videos shows a GTA V mod that turns the Note7 into a deadly weapon within the game, where the player can use it in lieu of grenades. Samsung tried to use a YouTube copyright take-down to get the video removed for some reason. The video is now back up after YouTube intervened in the matter. If it was a genuine mistake, and these happen all the time with copyright take-downs, then that’s fine. If it was Samsung PR’s attempt at damage control, then as expected, it backfired in the typical Streisand effect.

Moral of the story is, don’t use copyright take-downs to take down content that has nothing to do with copyright infringement.

Gaming

Nintendo Switch

The Nintendo Switch can be placed inside the dock to play games on your TV

Now onto this week’s big news: the Nintendo Switch. Previously known as the Nintendo NX, Nintendo finally provided the first bits of official information about their new console (including finally giving it a name), and things look very interesting. You’ll want to watch the video that I’ve included with my write-up on the new console, but suffice to say, it’s a pretty neat concept. It’s hard to describe in words (which is why you should watch the video), but basically, it’s a tablet first and foremost. There is also a modular controller called the Joy-Con, and that be disassembled into two separate pieces – these two pieces go on either side of the tablet to make it into a proper gaming table, or can be used by two different players for multiplayer on the go.

And I guess that last part is how Nintendo wants the Switch to stand apart from the other consoles, and to be fair, it may be something they have to get right in order to have any success. If they were just going to come out with another PS4/Xbox One look-a-like (but perhaps with slightly better graphics), it’s not going to win them any market share, not when the other two are already so dominant. But if they can get the novelty/fun/freshness factor right, and judging by the responses so far to the Switch, things are looking good, then the Switch may very well carve out its own market share (as a device that sits somewhere between your iPad and the PS4/XB1).

Nintendo Switch

Or it can be played on the go by attaching the Joy-Con controllers

But it’s not just portable gaming that the Nintendo Switch will be offering – there’s dock like device that you can plug the tablet into, and the dock connects to your TV. With both Joy-Con controllers connected to the Joy-Con grip, it will act as the main controller for when you play on your TV. There’s also a separate available Pro controller that looks a lot more ergonomic than the Joy-Con-Grip thingy. No real information on how powerful the Switch will be, and whether the dock will give the Switch some extra graphical power to make the graphics prettier on your big screen TV (a Nintendo rep has already suggested the dock may be just a dock, providing power and TV output and nothing else), but Nintendo has never been about having the best graphics (well, not since the SNES vs Genesis days, and even that is debatable, even to this day).

There’s still a lot of information that Nintendo has chosen not to release about the Switch (including the very basic “does it have a touchscreen”), so keep a lookout for more information as we get closer to the March 2017 launch.

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That’s all we have for this week. Have a pleasant week ahead, and see you back here next Sunday!

Weekly News Roundup (October 16, 2016)

Sunday, October 16th, 2016
Fantastic Beasts and Where to Find Them Poster

Download the H.264, HEVC trailer converted from a high bitrate ProRes source

Welcome to another edition of the WNR. Hope you’ve been well, but I’ve been suffering. Some of you that are reading this will be well aware of an affliction innocuously known as “hay fever”. A more descriptive name for the condition may not be appropriate for publishing here due to the number of four letter swear words present, but suffice to say, it sucks balls. When you actually get dehydrated from a runny nose, and when your eyes are so itchy that rubbing them for 5 minutes straight does nothing to alleviate the suffering, then you know why it sucks balls.

Before we get to the news, I’ve been busy this week uploading a few trailers. First up was the ‘Rogue One’ trailer, available in both H.264 and H.265/HEVC. The next trailers, for ‘Fantastic Beasts and Where to Find Them’ are a bit unique, in that these were sourced from a ProRes trailer (3.1GB!), and so their quality is very nice. Again, these are available in H.264 and HEVC, at much smaller file sizes for your convenience.

Anyway, on to the news for the week …

Copyright

RIAA Logo

The RIAA probably won’t apologise for seizing the wrong domain name

This week I learned that it’s not a good idea use a domain name that’s way too similar to that of another popular piracy site. Case in point, MP3Skull.onl, who have nothing to do with the more well known MP3Skull site, just had their domain name seized by the RIAA, quite illegally I might add, just because of its familiar domain name. The RIAA may have won a court case against MP3Skull, but I don’t think it gave them the right to just grab any old domain name just because it looks similar.

To be fair to the RIAA, the people that ran the MP3Skull website did contribute to this case of mistaken identity by redirecting their previous domain name to the, completely unrelated, MP3Skull.onl site – this might have given the RIAA the impression that both sites are the same, even though they’re not.

Now, I’m not saying that MP3Skull.onl was whiter than white and did not engage in activities that the RIAA might have found objectionable too, but there’s a reason why things like injunctions and court orders have to be granted before one is able to take action. The owners of MP3Skull.onl have never had any dealings with the RIAA in the courts, and so the RIAA had no right to use an unrelated court ruling to do what they did.

But don’t expect the RIAA to apologise and return the domain name any time soon – history has shown that these kind of “errors” are usually never rectified, or by the time they are, there’s usually no point in getting the domain name back.

Gaming

It can’t be long now before Nintendo officially launches the Nintendo NX, considering that it’s set to launch early next year. And as expected, the rumour mills have been working overtime and there’s more information than ever about what the NX will be like. Past experiences tell me that rumours so close to the official unveil tend to be closer to the truth than what you might expect, and the cynical side of me is convinced that some of the so called leaks are completely intentional, and used to build up hype leading up to the launch.

Wii U

The NX may take the Wii U’s “portable hybrid” concept a step further

The latest round of rumours says the NX will be 3-4 times more powerful than the Wii U, making it about as powerful as the Xbox One. More on that later. The same source also says building games on the NX will be a lot easier than before, which might be a good thing from a third party game point of view. Another source, and this one seems to be more legit, suggests that the NX will have a launch price of $299.99, and comes with the promotional slogan “Interact with your game on the go”. This would definitely line up with earlier rumours about the console being a “hybrid”, that bridges the gap between portable and home based gaming. Four (I assume, first party Nintendo) games are set to be available at launch, with at least one Mario title, another is probably ‘The Legend Of Zelda: Breath Of The Wild’. The console is also set to support 4K video streaming, but not 4K gaming as the console is probably only powerful enough for 1080p gaming (and 900p for the “hybrid part of the device”).

Which brings us back to the expected processing power of the console. If the NX could be as powerful as the Xbox One, and add on top of that Nintendo’s advantages in terms of their first party franchises and their knack for bringing the fun into game, then this could be a very good combo. Or at least this was the case before both Sony and Microsoft decided to up the ante and release a mid-generation upgrade to their flagship consoles. This could make Nintendo’s console the least powerful console again, when before these moves, it could have been on par at the very least with the other two. That’s life for ya, I guess.

Xbox One S

Xbox One S helping Microsoft beat Sony in the US at least, thanks to Ultra HD Blu-ray drive?

Speaking of the updated Xbox One, it may very well be a game-changer for Microsoft, with Xbox One sales beating that of the PS4 for three months in a row now. It still has a long way to go before it can even think about catching up to the PS4, but it’s been a well made update that addresses some of the problems with the original Xbox One, and alsop gave buyers something new to think about. Even better is the fact that Sony released the PS4 Slim in September, and yet the Xbox One still managed to come out on top. This may change next month when the PS4 Slim has a whole month to sell, or if it doesn’t, then the November release of the PS4 Pro could also change things again, but I’m sure it feels nice for Microsoft to be on top, even if only temporarily.

If the Xbox One S does continue to sell well, then the inclusion of Ultra HD Blu-ray playback may be a decisive factor. The Xbox One S is great value for those already on the market for a UHD Blu-ray player, and it makes the console stand out against the competition.

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And with that, we come to the end of another WNR. Hope you’ve enjoyed this one, see you next week.

Weekly News Roundup (October 9, 2016)

Sunday, October 9th, 2016
The Donald

Vote for your favourite catdidate in the Meowware Presidential Elections

The News Gods did not bless us with vast amounts of interesting news this week, which is just as well since it gave me more time to work on my latest insane creation: The Meowware 2016 Presidential Elections. Yes, you now now vote for the feline version of your favourite US Presidential candidates, or catdidates. Why? No, the question should be “why not”!

So when you’re finished deciding between cat Trump, cat Hillary, cat Jill and cat Gary, come back and we’ll go through the news stories this week, which as I’ve mentioned earlier, isn’t the most exciting collection I’ve ever seen.

Copyright

Finally, a judge has started asking questions about just how valid IP addresses are in BitTorrent court cases. Many judges are now wise to the fact that IP addresses are often dynamically assigned to users, and so extra care is needed when linking an IP address to an actual person. But in the legal arena, it’s important to establish jurisdiction, and with IP addresses, some kind of geolocation search is usually needed in order to establish this. Most lawsuits, however, use geolocation data from a timeframe that could be months after the IP address was recorded as being involved in a swarm.

This is the issue that came up in this particular news story, and the judge eventually rejected the plaintiff’s request for a subpoena. The problem now for those engaged in copyright lawsuits is to be able to quickly tie an IP address to location using geolocation data, but it’s often not possible because geolocation databases usually aren’t updated as regularly as the courts may like.

So it seems courts are finally wising up to these kind of lawsuits, and are no longer willing to rubber stamp lawsuits unless they’re backed up by good evidence.

Google DMCA Stats

More DMCA takedowns does not equal less pirated downloads

Not backed up by any evidence that it’s doing a damn thing are Google’s DMCA takedowns, which is breaking records every week it seems. I normally don’t even bother writing stories about this anymore, because I would end up writing one every week, but this past week being as slow as it is, I just had to. So basically, Google are doing 24 million link removals every week now, which means they may break the “billion links per year” at some point over the next year. Google are now processing more DMCA notices every 3 days as they did in the first year of their DMCA regime.

And yet, rights-holders are not happy because apparently none of this actually helps to reduce piracy. Of course, this is what Google and those in the know has been saying all along, that one, pirate sites don’t rely on Google and other search engines for traffic, and even if they did, it would be too easy to create new links for ones that have been removed. So rights-holders then ask for “take down, stay down”, but I’m sure there are easy ways for sites go get around this even if it’s implemented.

Rights-holders are only blaming Google because it’s a nice and big target for them, but the reality is that Google and other search engines are not fueling the piracy craze. People will find a way to locate pirated content even without search engines, and so if you want to stop piracy, you have to stop the people who pirate, and the only sane way to do this would be to take away the reasons why people choose to pirate. Everything else is just a waste of time.

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So that’s it for the news this week, and I had to really stretch the definition of “news” to just come up with these. Will now pray even harder to the News Gods!

 

Weekly News Roundup (October 2, 2016)

Sunday, October 2nd, 2016

How are you doing on this fine Sunday. It’s windy here. Very windy. So windy that I’m actually glad I’m stuck indoors on this rather sunny day, sitting in front of my computer typing this WNR. Going outside is very overrated sometimes.

A few news stories to go through, but before that, please let me plug my new website/Facebook page, Meowware, once more. If you’re looking for funny cat pics with a technology twist, then maybe give Meowware a go. It’s a little bare in terms of content at the moment, but I plan to have something very interesting up soon, so keep an eye out!

Oh yes, the news …

Copyright

YouTube, not targeted this time, but a YouTube ripping site is now facing a massive lawsuit

YouTube, not targeted this time, but a YouTube ripping site is now facing a massive lawsuit

The music industry has finally decided the time is right to do something about YouTube ripping. Several major labels and music groups have banded together to launch a massive lawsuit against YouTube MP3 ripping site, YouTube-mp3.org (YTMP3). And I mean massive! The music groups want the maximum allowable $150,000 for each act of infringement that YTMP3 is said to be responsible for, and considering the site gets 60 million visitors monthly, you can do the maths! Actually I did, and if each visitor only rips one YouTube video (likely to be more than that), that’s $9 billion worth of infringement every month.

The plaintiffs also claim that YTMP3 is profiting hugely from their activities, and while I’m sure the site turns a profit, I’m just not sure if it’s as profitable as the RIAA and others think. There are a couple of banner ads, but that seems to be it. Given the going advertising rate these days, I wouldn’t expect the millions in profits, like what the RIAA seems to be claiming.

Regardless, YTMP3 and its German operator does seem to be in a fair bit of trouble. The site doesn’t just extract the links from YouTube, it also processes the raw stream, extracts the audio, converts the audio and, worse of all (from a legal perspective), it seems to store the finished product on its own servers. The site even proudly boasts about this on the front page, a message there reads “Different from other services the whole conversion process will be perfomed [sic] by our infrastructure and you only have to download the audio file from our servers” – this is not something you want to have on your homepage if you want to avoid a lawsuit.

It’s important to note that the site has no association with Google/YouTube, and that it’s actually an abuse of YouTube’s TOS for the site to be operating in this way. So the music industry isn’t going after Google/YouTube in this case, at least not yet.

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Street Fighter V

Street Fighter V gamers end up fighting with their anti-virus software over latest game patch

After last week’s DRM story, we have another one this week, although according to gaming company Capcom, it isn’t a DRM at all. Instead, it’s an anti-cracking patch for Street Fighter V, something that prevents unauthorised use and modification of the game (so basically a way to enforce digital rights – but obviously not a DRM. It isn’t a DRM in the sense that it was made to prevent piracy, but nobody ever said that DRM’s only role is to prevent piracy).

The problem though is that, in order to do it’s job, the new security measures had to dig deep into the system, and this is what caused all sorts of problems. First of all, Windows started warning users that the new patch appears to want to do more to system files than a normal patch might do, and to make it worse, anti-virus tools started to flag the patch as suspicious. The problem became so widespread that Capcom was forced to pull the patch shortly after, but not before a public backlash from paying customers.

I know companies want to protect their products, from pirates, or cheaters or hackers alike, but too often, they feel justified in doing “everything they can” to rectify a situation, often with complete disregard to the people that actually pay their salary and the bills, the customers. So the moral of the story is that companies should think of the consequences before they act (and also consulting with security firms and giving them a heads up before doing anything as major as this).

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uTorrent has introduced a new feature that may mean you will never be able to finish downloading a torrent. While that seems rather counter-intuitive, the behaviour is actually expected and is part of the new “Altruistic” mode. It’s a new mode for users who wishes to always upload more than they download, and when enabled, it ensures a 2:1 upload to download ratio, even if there aren’t enough people in the swarm to upload to (which is why some downloads may never complete). This will allow users to be “altruistic” when it comes to their torrent sharing, and they no longer need to completely download something and seed for some time in order to ensure their ratio looks right. This should help to improve the quality of swarms, especially at the start of sharing.

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So that’s it for news this week. I know it’s not the most interesting collection (and you can probably see I was stretching to find something, anything to write about), but I can only make do with what is available to me. Hopefully, the News Gods will make avail more interesting stories this coming week. Until then, have a good one!