Archive for November, 2016

Weekly News Roundup (November 27, 2016)

Sunday, November 27th, 2016

So how did your Black Friday shopping go? Found a few bargains, or did you refuse to buy in to the hype? One thing I’ve noticed that the phenomenon, for better or worse, seems to be spreading to other countries, including here in Australia. I guess retailers don’t really need another excuse to have a big sale, but if you want to find out more about just what Black Friday really means for retail, have a look at this (super long) infographic, provided to us courtesy of FreeshippingCode.com.

As for the news this week, we have a nice mix of stories for you that will make you happy, angry, and informed.

Copyright

PlayReady 3.0

Netflix 4K requires hardware based DRM, which means most PCs won’t be supported

Starting with the angry, this DRM story will definitely get your blood boiling, especially if you’ve just recently upgraded your PC (and you didn’t choose the latest Intel ‘Kaby Lake’ CPU). Your PC may be more than fast enough for 4K video, but you probably won’t be able to play Netflix in 4K, thanks to the sky-high (or rather, higher than Skylake) hardware requirements. Thanks to Hollywood’s paranoia, Netflix 4K requires PlayReady 3.0 DRM, which is only supported by Windows 10 at the moment. And also only by the practically ignored Edge browser. And also only supported by Intel’s latest generation ‘Kaby Lake’ CPUs.

Miss out any of these requirements, and you’re shit out of luck. Even if you purchased a 10-series Nvidia graphics card that supposedly supports PlayReady 3.0 and HEVC 10-bit accelerated decoding, you’re still SOL, because Netflix’s implementation currently doesn’t work this these cards.

Thanks a bunch, DRM.

With that said, the incompatibility with Nvidia cards at the moment may only be temporary and can probably be addressed with a software update. And if you don’t have the latest Nvidia card, then you probably do want a Kaby Lake CPU for Netflix 4K, as it supports accelerated HEVC 10-bit decoding. As for Edge, well, it’s and inoffensive choice while we want for Netflix to update their Windows app.

Still, DRM, what a pain in the hole!

4shared

4shared can’t understand why rights-holders are wasting time submitting “bogus” take-down requests to Google

Speaking of pains in the hole, 4shared has spoken of their own pain at seeing rights-holders waste their time filing Google DMCA take-down requests, many of which are bogus, when the file sharing site has a perfectly good anti-piracy tool at their disposal.

4shared says that rights-holders are wasting money hiring anti-piracy agencies that produce bogus take-down requests using nothing but a simplistic bot script to crawl their site for links, sometimes based on broad keywords such as ‘video’. At best, this results in links being removed from Google’s search results, but the page itself still exists on 4shared, meaning rights-holders are wasting their time.

Despite 4shared pleading with rights-holders and their agents to use the site’s own anti-piracy tool, the same rights-holders have dobbed 4shared in to the authorities, arguing that it’s a “notorious” piracy site that should be shut down. As I theorized a couple of weeks before, rights-holders may be holding off on using 4shared’s tool because they may be looking at suing the site in the future, and any “cooperation” with the site now could hamper these efforts.

Netflix Remote

Netflix helping to combat piracy much more effectively than DRM or new laws

But you know what they could do? Instead of obsessing over links and downloads, maybe, just maybe, the solution is already here. Affordable legal options, such as Netflix and Spotify, are already helping to reduce piracy, and the latest report from Australia confirms this.

It’s worth remembering that Netflix and Spotify, especially the former, aren’t perfect. In fact, there’s still way too much content that you can’t find on legal platforms, unless you’re willing to pay through the roof (and be limited in where and how to play the content). If rights-holder can be more committed to bringing in more value to consumers, then piracy can be reduced by a great deal. It will never be completely abolished though, as some people will never or cannot pay for content, but these people have always existed and in the absence of piracy, they simply consumed less content or none at all.

I get it. Rights-holders want their cake (ie. being able to charge the maximum for content) and eat it too (not having piracy), but that’s just not realistic. Their business model is effectively one where they put out an overpriced product and then force users to accept it via technical and legal measures. And it’s easy to see why consumers are choosing to go down a different route, whether this is piracy or Netflix.

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That’s it for the week. Hope you smiled, frowned and otherwise felt informed enough to feel that reading this week’s WNR wasn’t such a waste of time. See you next week!

Weekly News Roundup (November 20, 2016)

Sunday, November 20th, 2016

Welcome to another week here on the Weekly News Roundup. Hope everything’s been well? Having Trump-tastically good week or a Trump-sasterously bad one? Having a nice Trump-eekend, on a nice Trump-day (every day is a Trump-day)? Sorry, but we’ve been forced to make some changes here at WNR HQ by President-Elect Trump, so this is how things are now.

It was a good week in terms of news though, in that there were some interesting ones and ones that are away from the usual copyright related bore-fest that fills the WNR all far too often.

Copyright

HDMI Connector

Sony’s buggy firmware, or did HDMI’s nasty DRM HDCP strike again?

I know it’s kind of weird to continue on from the last sentence by bringing you a copyright related story, but this one actually has a little bit of everything in relation to what we usually cover here in the WNR. The new super duper 4K PS4 Pro (gaming – check!) has hit a snatch thanks to a potentially buggy firmware update, that, possibly due to annoying DRM (copyright – check!), causes the console to output nothing but a blank screen (digital video – check!).

Those with selected TVs (especially the older, but 4K variety) and who intend to upgrade to 4.05 may need to hold off (4.06 is out, but it doesn’t fix this issue), or follow the workaround I linked to in the news story, as a potential bug in the HDMI copy protection scheme HDCP may be causing a blank display for some. The workaround involves going into the PS4’s Safe Mode and changing the output to HDMI 1.4, or turning off HDCP entirely.

A proper fix in the form of another firmware update is expected to hit the PS4 eventually, so it’s a good thing that the PS4 allows you to turn off HDCP (primarily used to capture gaming footage), even though this means you’ll not be able to play most videos (Blu-ray, Netflix, etc…) due to the fact that Hollywood is extremely paranoid.

High Definition

You still won’t be able to play Ultra HD Blu-ray movies on the PS4 Pro though, because Sony missed a really big opportunity to market the PS4 Pro as the ultimate 4K machine, not just for gaming, but also for video (that is, until the Xbox One Scorpio arrives). I can understand if Sony wanted to remain more profitable (or less lossy) by not including a new UHD drive in the PS4 Slim, but it just doesn’t make much sense to skip it for the PS4 Pro, especially considering Sony the studio is actually quite active in releasing movies on Ultra HD Blu-ray, and that Sony the consumer electronics firm is bit lacking in the Ultra HD Blu-ray standalone department.

Ultra HD Blu-ray Logo

Ultra HD Blu-ray is a hit with consumers …

And it’s a shame, because UHD Blu-ray actually appears to be doing quite well, better than Blu-ray was at the same time in its release cycle. Over 1 million UHD discs have already been sold in the U.S., and that’s before the format has had its first Holiday sales season even.

For those that follows my weekly Blu-ray/DVD sales analysis, it’s easy to see that studios have (for the most part – Disney, I’m looking at you!) embraced Ultra HD Blu-ray – most new releases, even some you might consider as minor ones, are getting the UHD treatment, many also getting HDR too. Prices are higher, but not astronomical for a new format. Consumer electronics firms have also contributed by ensuring the premium for 4K TVs is mainly due to the increased screen size (and decreased depth) – smaller 4KTVs are actually quite affordable given how new the format is. So with plenty of new content, and affordable hardware, it’s easy to see why the format is doing well.

Gaming

PS4 Slim and PS4 Pro

… so why didn’t the two new PS4s include playback when the Xbox One S did?

Which brings me back to my earlier point about the PS4 Pro’s lack of UHD Blu-ray support being such a missed opportunity. Sony’s wrong turn could benefit Microsoft, as the Xbox One had just beat the PS4 for the fourth straight month in the U.S. largely on the backs of the UHD Blu-ray capable Xbox One S. This is despite Sony releasing the PS4 Slim, which many analysts see as a totally unnecessary addition to the PS4 line-up. I can see why Sony needs a cheaper PS4 Slim to sit alongside the “premium” PS4 Pro, but while the Slim and just like its fatter older sibling is a better console than the original Xbox One, it looks decidedly average in value compared to the S. Even without looking at the lack of UHD Blu-ray playback, the Slim is not as powerful as the S, it’s not capable of 4K (at the moment) for things like Netflix, and the S can also do 4K upscaling for games. Microsoft is on to a winner with the Xbox One S – the PS4 Slim just simply isn’t

With that said, PlayStation VR may tip the battle in favour of Sony again though. But the game may change again when the Xbox One ‘Scorpio’ is unleashed.

Whatever happens, gamers will be the ultimate winner as competition between Sony, Microsoft, and come next year, Nintendo heats up.

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And that’s all we have for you this week. See you next week, but until then (and as we’re now legally obligated to end all articles this way), May the Trump be with You!

Weekly News Roundup (November 13, 2016)

Sunday, November 13th, 2016

A somewhat shorter WNR this week, for no other reason than the fact that it’s been a quiet week, on the copyright/digital video/gaming front, with the world and the U.S. in particularly preoccupied with other matters.

Whatever your political affiliations, we can all agree that compassion, tolerance and kindness are core values that we all share, and it’s always worth noting all the things we share in common, as opposed to always focusing on our differences.

On a more specific political note, it’s clear that the real loser of this election has been establishment politics. Many people feel that they have been left behind by a much changed economy, and that to vote for more of the same is not in their best interests. Many have voted for real change when the last 8 years promised much but delivered little, but not all change is good change. And some change, are more likely to set things back, than to advance them forward. Time will tell what kind of change, if any, Americans be getting this time.

Copyright

4shared

4shared being targeted on Google, but righs-holders shunning the site’s own anti-piracy tools

Megaupload’s dramatic takedown has ensured many of its previous competitors have either gotten out of the game, or were themselves targets of lawsuits. One major site still exists though – 4shared. Those with good memories will remember a story I’ve written in the past about 4shared and their effort to create a superior anti-piracy tool for rights-holders – a tool that has largely been ignored by the very same people who complain to the U.S. government about 4shared’s activities. These same rights-holders are also going crazy on Google to try and remove Google’s search result links to 4shared, more than 50 million URL requests sent already, when they can achieve this and much more by using 4shared’s tools. It’s as if the rights-holders aren’t really that interested in getting pirated stuff off of 4shared, or at the very least, they show little interest in working with 4shared to solve a common problem.

My little pet theory is that rights-holders don’t want to be seen as cooperating with 4shared because some of them still harbour a wish to sue the site in the future. By using 4shared’s tool, and especially if it’s effective, it makes for a powerful argument that 4shared is already doing all they can to minimize the piracy problem. It also shifts the responsibility of patrolling the site for copyright infringement firmly back towards rights-holders, something rights-holders will always try to avoid.

Coding

The software industry’s copyright watchdog has a mini SNAFU when it comes to obeying software licensing on their own website

One things rights-holder groups should definitely try to avoid is to engage in their own copyright abuse, which may be what anti software piracy group the Business Software Alliance (BSA) did inadvertently. The BSA’s website used a free JavaScript library, but failed to include the software’s license with the modified code, which is the one requirement that’s required by the authors of the library. The library, jQuery, is used quite commonly on the Internet (including right here on Digital Digest), and including the license terms is quite normal for software of this kind. But some web developers prefer to strip away all “unnecessary” code to improve efficiency, and while this may be okay for other sites (even if it is against the licensing terms), for copyright stickler like the BSA, it’s a no-no for sure.

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Believe it or not, we’ve come to the end of this WNR. I was going to talk a bit more about the Nintendo Switch, like the fact that we now know the screen is indeed a touchscreen, and maybe a little bit about the Nintendo Classic (mini NES with 30 games, but way too short of a controller cable). But I can’t get my hands on either of these at the moment (the Switch for obvious reasons, the Classic because it’s sold out everywhere), so any talk is kind of pointless if you think about it.

So on that note, time to say goodbye for now. See you next week!

Weekly News Roundup (November 6, 2016)

Sunday, November 6th, 2016

A new week brings more new stories, and usually something interesting to write in the intro. I’m really struggling today, so I’m going to cheat and skip trying to think of something to say here and get straight to the news.

Copyright

Facebook may be the place you get your funny cat pictures from, but it’s also the place where some get their illegally downloaded music from. And where there’s piracy, there’s an anti-piracy agency sniffing around to see if it can get in on the action. And that’s exactly what prolific Dutch anti-piracy agency BREIN did last week when it targeted nine Facebook groups that have been accused of sharing copyrighted music. Facebook obliged without much resistance and closed down those groups immediately.

Copyright groups and their masters are notoriously slow when it comes to keeping up with the latest trends, and with most of their focus having been on websites, forums and torrent trackers, pirates have been quietly moving into social media for some time now. Now that copyright groups such as BREIN have finally caught up, it may signal the next round of copyright whack-a-mole, now involving social sites.

If the whack-a-mole game becomes too tedious, also expect copyright groups to try and hold sites like Facebook and Twitter responsible for all their woes, anything to actually not have to innovate and cater to their audience’s needs.

So while some copyright groups are busy trying take down half the Internet in order to protect their outdated business model, others are trying hard to strengthen laws in order to protect their outdated business model. Thus the DMCA was born in the late 90’s, when the Internet thing just started to scare the bejesus out of the movie studios and record labels. Since then, it’s various flaws have been exposed and none more so than the controversial anti-circumvention provision.

Botnet

The DMCA has hindered security research and allowed malicious actors to hack devices unhindered

Companies have been abusing the DMCA’s anti-circumvention provision to stifle innovation, reduce competition and even cover up negative coverage about the security flaws in their own products. It’s gotten so bad that security researchers, whose job is to find flaws before those with malicious intent find and utilize them for their own nefarious means, have been unable to do their job for fear of being prosecuted under the DMCA. Of course, black hat hackers don’t care about the law, and so they’ve been able to do their “job” unhindered in many cases. As I write in the news story, “this chilling effect may have contributed to an epidemic of hacking and malware attacks on devices ranging from smart light bulbs to security cameras, especially now with more and more devices now having public facing Internet connectability”.

The good news is that the government has finally wised up to the problem, and the FTC among others have lobbied the US Copyright Office to grant a new exemption to allow researchers to finally do their job, without the fear of being sued.

And it only took 20 years for this sensible change to occur!

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Remember Iceland’s Pirate Party and how they had become a political force to be reckoned with in the country, well Iceland held their election last week and while the Pirate Party did extremely well with 15% of the vote (compared to 29% received by the country’s largest political party), it wasn’t enough for them to form government, which would have truly been an extraordinary turn of events had it occurred.

Still, it was a very good effort and perhaps something to build on while in opposition.

Gaming

Wii U

This is the first picture we’ve ever uploaded for the Wii U, which ended productions this past week

Sad news for Wii U fans as reports suggests Nintendo has officially ended production for the console. There’s been a lot of talk about how the Switch is what the Wii U should have been, and there has just been as many people defending the Wii U for what it is – a console that was never going to be as popular as the Wii, but was a stepping stone in Nintendo’s eventual vision for the Switch.

But the bottom line is clear – the Wii U was not a commercial success for Nintendo, having only sold a bit more than 13.4 million units, and it’s been retired fairly early in relation to the typical console lifecycle (it’s only a year older than the PS4 and Xbox One, both of which have easily outsold the Wii U in the 3 years they’ve been on the market).

So it’s bye-bye to the Wii U (and the Wii brand, in fact), and hello to the Switch. Can’t wait!

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And it’s a bye-bye to all of you as we come to the end of another WNR. Hope you’ve enjoyed reading, see you next week!